====== Nika ====== [{{ :agents:profile:nika.png?200}}] > //Muratova is a deadly weapon in human form. One would think that such an aggressive style would be a liability, but she makes it work. Just try not to make any sudden moves in her peripheral vision if you want your arms to remain in their sockets.// \\ ---[[:agents:Central]] Nika Muratova, known as **Nika**, is an [[:agent]] employed by [[:Invisible]]. She can be selected at the [[:loadout|start of the game]] in either her [[#on-file]] or [[#archive]] variation. ===== On-file ===== > //Muratova served as bodyguard to the head of the most powerful oil company in Russia. A hostile takeover attempt led to an extended melee, during which she neutralized two dozen would-be assassins. She relented only after her employer died of a flashbang-induced heart attack. Not much of a conversationalist, Muratova prefers to let her actions do the talking.// ^ Inventory: | [[:weapons:Nika's Volt Disruptor]] | {{:agents:portrait:nika.png|168}} |{{ :agents:bodyanim:nika1.png |}} | ^ Augment: | [[augments:Adrenal Regulator]] | ::: |::: | ^ Skill: | --- | ::: |::: | ^ Age: | 32 | ::: |::: | ^ Tagname: | Blunt Instrument | ::: |::: | ^ Hometown: | Saint Petersburg((According to the game's source code.)) | ::: |::: | ^ Years of service: | 4((According to the game's source code.)) | ::: |::: | ===== Archive ===== > //Muratova spent years honing her martial technique, and this training served her well in her previous employment as body guard. She has broken almost every bone in her body at least once, but it barely slows her down. She claims that it hurts less the more you do it.// ^ Inventory: | [[:weapons:Neural Disruptor]] | {{:agents:portrait:archive_nika.png?168}} | {{ :agents:bodyanim:nika2.png |}} | ^ Augment: | [[augments:Discharge Rerouter]] | ::: | ::: | ^ Skill: | --- | ::: | ::: | ^ Age: | 27 | ::: | ::: | ^ Tagname: | Body Guard | ::: | ::: | ===== Character ===== Some of Nika's back-story is described in her [[:lore:datalogs#Nika|datalog]]. ==== Quotes ==== At the start of a mission: * "We are here." * "Ready to do the job." * "I sense trouble up ahead. Be ready for it." * "If they try to stop us, we will stop them." * "..." * "We will not be hindered." When rescued: * "I was beginning to think you'd forgotten about me." Final words: * "Just get it over with." * "No more options. Goodbye world." * "Uvidimsya v adu." (Russian: "See you in Hell.") * "Do svidaniya." (Russian: "Goodbye.") ++++Banters: | > **Nika:** Your disappearing trick, you find it useful? > **Decker:** It gets me out of jams. > **Nika:** You must be very good at running away, then. > **Decker:** Thanks? > **Decker:** Do you think you could beat me in a fight? You know, hypothetically. > **Nika:** Easily. No question. > **Decker:** But I fight dirty. That's gotta give me some advantage. > **Nika:** No, not enough of one. > **Nika:** Your hat is not very... fashionable, is it? > **Decker:** Hey, it's a collector's item. > **Nika:** Maybe it would look better on a shelf, then? > **Decker:** So you can amp up your system at will, huh? > **Nika:** In emergencies, yes. It gives an advantage. > **Decker:** You ever try it when it's not an emergency? > **Nika:** There's always an emergency, if you want one. > **Nika:** Are you ready? This may get violent. > **Dr. Xu:** Yes! I am excited! Bring them on, I say! > **Nika:** Ha! What are you going to do? Throw books at them? > **Dr. Xu:** I would never do that to my books. They're hard to replace! > **Nika:** You are very slow. > **Dr. Xu:** It's my augment. My EMP charger draws bio-power, which I must compensate for. > **Nika:** You need to try harder. > **Dr. Xu:** You don't talk very much, do you? > **Nika:** It is better to save one's energy for more important things. > **Dr. Xu:** Like thinking? > **Nika:** Like breaking bones. > **Nika:** What are you listening to on your earpiece? Is it not distracting? > **Dr. Xu:** Shostakovich. It helps me concentrate. Do you not listen to music when you work? > **Nika:** It is too noisy when I am at work. Too much yelling and screaming. > **Nika:** If you grab the target's wrist like this, you get much more leverage for the throw. > **Internationale:** Thank you. I've always had trouble with that move. > **Nika:** Ne za chto. It is only physics. > **Nika:** I will take care of the physical resistance. You target the digital assets. > **Internationale:** Affirmative. But I can take care of myself in a fight, if I need to. > **Nika:** I believe that you believe that. > **Internationale:** You were a bodyguard before this, were you not? > **Nika:** That is correct. > **Internationale:** It must have been demeaning to prioritize another's life ahead of your own for money. How did that feel? > **Nika:** A bit like working for Invisible. > **Shalem 11:** You’re pretty handy with that thing. Where did you learn? > **Nika:** I taught myself. > **Shalem 11:** Really? Wasn’t that dangerous? > **Nika:** Trial and error is the most efficient teacher. > **Shalem 11:** You’re good, but you get too close. Someone’s going to get a lucky hit in one day. > **Nika:** There is no such thing as luck. Only mistakes. > **Shalem 11:** And you never make mistakes? > **Nika:** Very rarely. > **Nika:** I enjoy working with you. It is good that you were never paid to eliminate someone under my protection. > **Shalem 11:** What happens when an unstoppable force meets an immovable object, right? > **Nika:** You would have been stopped. It would have been messy and sad. > **Shalem 11:** If you say so. > **Nika:** How many people have you killed? > **Shalem 11:** I lost track. > **Nika:** I have killed 83. It sometimes... troubles me. Does it trouble you? > **Shalem 11:** No. Not since I lost track. ++++ These can also be found on the [[:lore:banters|agent banters]] page. {{tag>incomplete}}