====== Shalem 11 ======
[{{ :agents:profile:shalem_11.png?340}}]
> //Shalem is good at covering his tracks. I don't usually employ people I don't understand, but his skillset was too useful to pass up. He's obviously using us as a means to some personal end --- we'll see who shows their hand first.// \\ ---[[:agents:Central]]
Raymond Malik, known as **Shalem 11**, is an [[:agent]] employed by [[:Invisible]]. He can be selected at the [[:loadout|start of the game]] in either his [[#on-file]] or [[#archive]] variation.
===== On-file =====
> //Shalem was a licensed assassin with a perfect record and an ego to match. He specialized as a sharpshooter, and would track targets for months, patiently waiting for the perfect shot. Enjoying almost celebrity status, he was able to finance a lavish lifestyle from his contracts. Why he turned away from a life of fame and riches to work for Invisible is an open question.//
^ Inventory | [[:weapons:Desert Wind]] \\ [[:weapons:Salvaged Disruptor]] | {{:agents:portrait:shalem_11.png?168}} | {{ :agents:bodyanim:shalem1.png |}} |
^ Augment | [[:augments:Enhanced Optics]] | ::: |::: |
^ Skill | [[:skills#Strength]] 2 | ::: |::: |
^ Age | 40 | ::: |::: |
^ Tagname | Licensed Assassin | ::: |::: |
^ Hometown | Beirut((According to the game's source code.)) | ::: |::: |
^ Years of \\ service | 8((According to the game's source code.)) | ::: |::: |
===== Archive =====
> //Shalem's mother was a conscript surgeon during the opening years of the Resource Wars. When she lost the use of her right hand in a mortar attack, she trained young Shalem to wield her scalpel for her. While his true passion lies in ending life, he still remembers how to preserve it.//
^ Inventory | [[:weapons:Neural Disruptor]] \\ [[:weapons:Hand Cannon]] \\ [[:items:Ventricular Lance]] | {{:agents:portrait:archive_shalem_11.png?168}} |{{ :agents:bodyanim:shalem2.png |}} |
^ Augment | --- | ::: | ::: |
^ Skill | [[:skills#Strength]] 2 | ::: | ::: |
^ Age | 25 | ::: | ::: |
^ Tagname | Combat Medic | ::: | ::: |
===== Character =====
Some of Shalem 11's backstory is described in his [[:lore:datalogs#Shalem 11|datalog]].
==== Quotes ====
At the start of a mission:
* "In position. Now make this quick."
* "Let me deal with any opposition."
* "Why must these missions always be indoors?"
* "Covering the sightlines."
* "Best not dirty my suit."
* "Damn - tight corners. I'd prefer a bit more room to maneuver."
* "No contacts on the roof. Proceeding to target."
When rescued:
* "Guess that means break time is over."
Final words:
* "I should have stayed independent."
* "This is why I prefer to work alone."
* "A gun. Is that supposed to be irony? Ha."
* "Do me a favour aim for the heart. I want to leave a good looking corpse."
++++Banters: |
> **Shalem 11:** You take point.
> **Decker:** Why do *I* always have to take point?
> **Shalem 11:** Because I don't want to get shot.
> **Decker:** You're a pretty good shot with that thing, huh?
> **Shalem 11:** Of course.
> **Decker:** Good. That's good.
> **Shalem 11:** Yes, it is.
> **Decker:** Nice suit. Where did you get it?
> **Shalem 11:** I'm sure you wouldn't know the place.
> **Decker:** You think you're so much better than me.
> **Shalem 11:** No. I know that. There's a difference.
> **Shalem 11:** Let's try to keep this run professional.
> **Decker:** What are you implying?
> **Shalem 11:** I'm not implying anything. I'm telling you to stay on the up-and-up.
> **Decker:** Get bent.
> **Shalem 11:** Do you know how to handle yourself out here?
> **Dr. Xu:** I've reviewed the telemetry from countless infiltrations. I think I have a pretty good idea.
> **Shalem 11:** So... no.
> **Dr. Xu:** Why are you hanging on to that ancient neural disruptor?
> **Shalem 11:** It's personal.
> **Dr. Xu:** But even the most basic contemporary model surpasses it in every regard. Why limit yourself?
> **Shalem 11:** Stop asking questions or I'll show you what it can do.
> **Shalem 11:** Eyes up. Try not to get distracted.
> **Dr. Xu:** I don't get distracted. I notice things that others don't.
> **Shalem 11:** OK. Don't get yourself killed 'noticing' things that don't matter.
> **Dr. Xu:** Hey is that an XB-37a console? I haven't seen one of those in the field yet!
> **Shalem 11:**
> **Shalem 11:** Quick, what's the muzzle velocity of a 7.62 round fired from a M110 rifle?
> **Dr. Xu:** Depends. At sea level, with standard conditions, I'd say... approximately 780 m/s.
> **Shalem 11:** Hmmm. You're not completely useless after all.
> **Shalem 11:** You can see things at a distance, right?
> **Internationale:** Certain patterns of electronic interference, yes.
> **Shalem 11:** Hmmm. It would be better if you could see targets. More useful.
> **Internationale:** Violence isn't always the answer.
> **Shalem 11:** No, not always. But most of the time it works well enough.
> **Internationale:** You made a lot of money working as an assassin, didn't you?
> **Shalem 11:** Yeah, I did alright. I was the best, and my fees reflected that.
> **Internationale:** Did it help you sleep at night?
> **Shalem 11:** With that much money you don't need to sleep at night.
> **Shalem 11:** You wear your politics on your sleeve. That puts you at a tactical disadvantage.
> **Internationale:** It's worth it. Global revolution is the most important issue facing the world today.
> **Shalem 11:** Uh. Right. Just don't let it get in the way of the mission.
> **Shalem 11:** You’re pretty handy with that thing. Where did you learn?
> **Nika:** I taught myself.
> **Shalem 11:** Really? Wasn’t that dangerous?
> **Nika:** Trial and error is the most efficient teacher.
> **Shalem 11:** You’re good, but you get too close. Someone’s going to get a lucky hit in one day.
> **Nika:** There is no such thing as luck. Only mistakes.
> **Shalem 11:** And you never make mistakes?
> **Nika:** Very rarely.
> **Nika:** I enjoy working with you. It is good that you were never paid to eliminate someone under my protection.
> **Shalem 11:** What happens when an unstoppable force meets an immovable object, right?
> **Nika:** You would have been stopped. It would have been messy and sad.
> **Shalem 11:** If you say so.
> **Nika:** How many people have you killed?
> **Shalem 11:** I lost track.
> **Nika:** I have killed 83. It sometimes... troubles me. Does it trouble you?
> **Shalem 11:** No. Not since I lost track.
> **Shalem 11:** You would get more respect if you cleaned up a bit. A fine suit goes a long way.
> **Sharp:** Why would I care for such trivialities? My clothing is perfectly adequate.
> **Shalem 11:** You dress like Decker.
> **Sharp:** Perhaps you have a point.
> **Shalem 11:** Watch how a professional gets things done.
> **Sharp:** I too sold my martial skills for cash. We are fellow guns for hire. We are the same thing.
> **Shalem 11:** A vat of nutri-paste and a fine stake are both food, but they’re not the same thing.
> **Sharp:** I dislike food metaphors.
> **Sharp:** You could improve your kill ratio with a couple of augmentations. An external tracking eye, for example, to better analyze ballistics.
> **Shalem 11:** No thank you, I have to see myself every morning when I shave.
> **Sharp:** You can get synthetic skin like mine, and never have to shave again!
> **Shalem 11:** Ooh. You have a technical solution for everything, don’t you.
> **Sharp:** Today is a good day. Let’s kill some people!
> **Shalem 11:** If you say so.
> **Sharp:** You don’t feel a little rush when you take a human life? It’s like popping bubble wrap to me!
> **Shalem 11:** This is just a job. I haven’t felt anything since 2057.
++++
These can also be found on the [[:lore:banters|agent banters]] page.