====== Shalem 11 ====== [{{ :agents:profile:shalem_11.png?340}}] > //Shalem is good at covering his tracks. I don't usually employ people I don't understand, but his skillset was too useful to pass up. He's obviously using us as a means to some personal end --- we'll see who shows their hand first.// \\ ---[[:agents:Central]] Raymond Malik, known as **Shalem 11**, is an [[:agent]] employed by [[:Invisible]]. He can be selected at the [[:loadout|start of the game]] in either his [[#on-file]] or [[#archive]] variation. ===== On-file ===== > //Shalem was a licensed assassin with a perfect record and an ego to match. He specialized as a sharpshooter, and would track targets for months, patiently waiting for the perfect shot. Enjoying almost celebrity status, he was able to finance a lavish lifestyle from his contracts. Why he turned away from a life of fame and riches to work for Invisible is an open question.// ^ Inventory | [[:weapons:Desert Wind]] \\ [[:weapons:Salvaged Disruptor]] | {{:agents:portrait:shalem_11.png?168}} | {{ :agents:bodyanim:shalem1.png |}} | ^ Augment | [[:augments:Enhanced Optics]] | ::: |::: | ^ Skill | [[:skills#Strength]] 2 | ::: |::: | ^ Age | 40 | ::: |::: | ^ Tagname | Licensed Assassin | ::: |::: | ^ Hometown | Beirut((According to the game's source code.)) | ::: |::: | ^ Years of \\ service | 8((According to the game's source code.)) | ::: |::: | ===== Archive ===== > //Shalem's mother was a conscript surgeon during the opening years of the Resource Wars. When she lost the use of her right hand in a mortar attack, she trained young Shalem to wield her scalpel for her. While his true passion lies in ending life, he still remembers how to preserve it.// ^ Inventory | [[:weapons:Neural Disruptor]] \\ [[:weapons:Hand Cannon]] \\ [[:items:Ventricular Lance]] | {{:agents:portrait:archive_shalem_11.png?168}} |{{ :agents:bodyanim:shalem2.png |}} | ^ Augment | --- | ::: | ::: | ^ Skill | [[:skills#Strength]] 2 | ::: | ::: | ^ Age | 25 | ::: | ::: | ^ Tagname | Combat Medic | ::: | ::: | ===== Character ===== Some of Shalem 11's backstory is described in his [[:lore:datalogs#Shalem 11|datalog]]. ==== Quotes ==== At the start of a mission: * "In position. Now make this quick." * "Let me deal with any opposition." * "Why must these missions always be indoors?" * "Covering the sightlines." * "Best not dirty my suit." * "Damn - tight corners. I'd prefer a bit more room to maneuver." * "No contacts on the roof. Proceeding to target." When rescued: * "Guess that means break time is over." Final words: * "I should have stayed independent." * "This is why I prefer to work alone." * "A gun. Is that supposed to be irony? Ha." * "Do me a favour aim for the heart. I want to leave a good looking corpse." ++++Banters: | > **Shalem 11:** You take point. > **Decker:** Why do *I* always have to take point? > **Shalem 11:** Because I don't want to get shot. > **Decker:** You're a pretty good shot with that thing, huh? > **Shalem 11:** Of course. > **Decker:** Good. That's good. > **Shalem 11:** Yes, it is. > **Decker:** Nice suit. Where did you get it? > **Shalem 11:** I'm sure you wouldn't know the place. > **Decker:** You think you're so much better than me. > **Shalem 11:** No. I know that. There's a difference. > **Shalem 11:** Let's try to keep this run professional. > **Decker:** What are you implying? > **Shalem 11:** I'm not implying anything. I'm telling you to stay on the up-and-up. > **Decker:** Get bent. > **Shalem 11:** Do you know how to handle yourself out here? > **Dr. Xu:** I've reviewed the telemetry from countless infiltrations. I think I have a pretty good idea. > **Shalem 11:** So... no. > **Dr. Xu:** Why are you hanging on to that ancient neural disruptor? > **Shalem 11:** It's personal. > **Dr. Xu:** But even the most basic contemporary model surpasses it in every regard. Why limit yourself? > **Shalem 11:** Stop asking questions or I'll show you what it can do. > **Shalem 11:** Eyes up. Try not to get distracted. > **Dr. Xu:** I don't get distracted. I notice things that others don't. > **Shalem 11:** OK. Don't get yourself killed 'noticing' things that don't matter. > **Dr. Xu:** Hey is that an XB-37a console? I haven't seen one of those in the field yet! > **Shalem 11:** > **Shalem 11:** Quick, what's the muzzle velocity of a 7.62 round fired from a M110 rifle? > **Dr. Xu:** Depends. At sea level, with standard conditions, I'd say... approximately 780 m/s. > **Shalem 11:** Hmmm. You're not completely useless after all. > **Shalem 11:** You can see things at a distance, right? > **Internationale:** Certain patterns of electronic interference, yes. > **Shalem 11:** Hmmm. It would be better if you could see targets. More useful. > **Internationale:** Violence isn't always the answer. > **Shalem 11:** No, not always. But most of the time it works well enough. > **Internationale:** You made a lot of money working as an assassin, didn't you? > **Shalem 11:** Yeah, I did alright. I was the best, and my fees reflected that. > **Internationale:** Did it help you sleep at night? > **Shalem 11:** With that much money you don't need to sleep at night. > **Shalem 11:** You wear your politics on your sleeve. That puts you at a tactical disadvantage. > **Internationale:** It's worth it. Global revolution is the most important issue facing the world today. > **Shalem 11:** Uh. Right. Just don't let it get in the way of the mission. > **Shalem 11:** You’re pretty handy with that thing. Where did you learn? > **Nika:** I taught myself. > **Shalem 11:** Really? Wasn’t that dangerous? > **Nika:** Trial and error is the most efficient teacher. > **Shalem 11:** You’re good, but you get too close. Someone’s going to get a lucky hit in one day. > **Nika:** There is no such thing as luck. Only mistakes. > **Shalem 11:** And you never make mistakes? > **Nika:** Very rarely. > **Nika:** I enjoy working with you. It is good that you were never paid to eliminate someone under my protection. > **Shalem 11:** What happens when an unstoppable force meets an immovable object, right? > **Nika:** You would have been stopped. It would have been messy and sad. > **Shalem 11:** If you say so. > **Nika:** How many people have you killed? > **Shalem 11:** I lost track. > **Nika:** I have killed 83. It sometimes... troubles me. Does it trouble you? > **Shalem 11:** No. Not since I lost track. > **Shalem 11:** You would get more respect if you cleaned up a bit. A fine suit goes a long way. > **Sharp:** Why would I care for such trivialities? My clothing is perfectly adequate. > **Shalem 11:** You dress like Decker. > **Sharp:** Perhaps you have a point. > **Shalem 11:** Watch how a professional gets things done. > **Sharp:** I too sold my martial skills for cash. We are fellow guns for hire. We are the same thing. > **Shalem 11:** A vat of nutri-paste and a fine stake are both food, but they’re not the same thing. > **Sharp:** I dislike food metaphors. > **Sharp:** You could improve your kill ratio with a couple of augmentations. An external tracking eye, for example, to better analyze ballistics. > **Shalem 11:** No thank you, I have to see myself every morning when I shave. > **Sharp:** You can get synthetic skin like mine, and never have to shave again! > **Shalem 11:** Ooh. You have a technical solution for everything, don’t you. > **Sharp:** Today is a good day. Let’s kill some people! > **Shalem 11:** If you say so. > **Sharp:** You don’t feel a little rush when you take a human life? It’s like popping bubble wrap to me! > **Shalem 11:** This is just a job. I haven’t felt anything since 2057. ++++ These can also be found on the [[:lore:banters|agent banters]] page.