====== Spec Ops ======
[{{ :guards:portrait:spec_ops.png?168|Spec Ops portrait}}]
**Spec Ops** are [[:guards:#armed guards]] who appear in [[:corporations:K&O]] facilities at [[:mission difficulty#mission difficulty 2]] and higher. Unlike other human guards, a Spec Ops has a 180° [[:vision]] arc, and no [[:vision#peripheral vision]].
^ [[Class]] | Elite |
^ Movement | 8 [[:AP]] |
^ Weapon | [[:Lethal damage]] |
^ [[:Armor]] | --- |
^ [[:Vision]] | 8 tiles, 180° arc |
^ Other traits | [[:Heart Monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius |
^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) |
^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) |
===== Elite Spec Ops =====
[{{ :guards:portrait:elite_spec_ops.png?168|Elite Spec Ops portrait}}]
**Elite Spec Ops** are an upgraded type of Spec Ops guard. They are the same as Spec Ops, except they have 360° [[:vision#peripheral vision]], and [[:armor]].
Elite Spec Ops are found in the [[:Contingency Plan]] DLC.
^ [[Class]] | Lvl 2 Elite |
^ Movement | 8 [[:AP]] |
^ Weapon | [[:Lethal damage]] |
^ [[:Armor]] | 1 |
^ [[:Vision]] | 8 tiles, 180° arc \\ 10 tiles, 360° arc peripheral |
^ Other traits | [[:Heart Monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius |
^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) |
^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) |