====== Cybernetics Lab ====== [{{ :missions:preview:cybernetics_lab.png|Cybernetics Lab mission preview}}] > //This is a research and development lab for cybernetic augments. The augments in storage there will not yet have been genecoded to specific users.// \\ ---[[:agents:Central]] **Cybernetics Labs** are a type of [[:mission]] which can occur in both [[:modes:#Campaign modes]] and [[:modes:#Endless modes]]. The primary objective of a Cybernetics Lab mission is to find and use the [[#Augment Grafters]]; each Augment Grafter offers either an [[:augment]] or an additional augment socket. Some Cybernetics Lab missions have additional Augment Grafters locked behind a [[:doors#Vault Door]], requiring a [[:items:Vault Access Card]] to access. When playing with the [[:Contingency Plan]] DLC enabled, some Cybernetics Labs also have an [[#Augment Drill]] which can be used to either remove an installed augment, or install an additional augment socket. When an Augment Drill is present, it is always locked behind a [[:doors#Vault Door]]. There are four [[:prefab]] Cybernetics Lab layouts: ^ Prefab ^ Main room ^ Vault room ^ | [[:prefabs:Cybernetics Lab 1]] | 2 Augment Grafters | --- | | [[:prefabs:Cybernetics Lab 2]] | 2 Augment Grafters | --- | | [[:prefabs:Cybernetics Lab 3]] | 2 Augment Grafters | 2 Augment Grafters | | [[:prefabs:Cybernetics Lab 4]] | 2 Augment Grafters | Augment Drill | ===== Augment Grafters ===== > //Look at those augment grafters. People who aren't us pay top dollar for time on those bad boys.// \\ ---[[:agents:Central]] **Augment Grafters** are [[:mainframe devices]] found in the Cybernetics Lab [[:facility#objective room|objective rooms]]. Once [[:firewalls|hacked]], Augment Grafters offer the [[:agent]] accessing them the option of either: * Installing a specific, predetermined [[:augments|augment]] on the [[:agent]] accessing it. It is not possible to obtain the [[:augments|augment]] in the grafter as an item; it must be installed immediately. If this is not possible because the [[:agent]] lacks an available augment socket, this option is not available. * Installing an additional augment socket on the accessing [[:agent]]. This will additionally [[:KO]] the accessing [[:agent]] for 2 turns. This option is not available if the [[:agent]] is at their maximum possible augment sockets. Once an Augment Grafter is used, it is inactive for the rest of the mission. The first Augment Grafter or [[#Augment Drill]] used triggers the corporation's [[#Security Response]]. ===== Augment Drill ===== **Augment Drills** are [[:mainframe devices]] found in the Cybernetics Lab [[:facility#objective room|objective rooms]], but only behind [[:doors#Vault Doors]]. Once [[:firewalls|hacked]], Augment Drills offer the [[:agent]] accessing them the option of either: * Removing an existing augment from the [[:agent]], freeing up its [[:augment]] socket. Any [[:augment]] can be selected, including starting [[:augments]]. This will additionally [[:KO]] the accessing [[:agent]] for 2 turns. * Installing an additional augment socket on the accessing [[:agent]]. This will additionally [[:KO]] the accessing [[:agent]] for 2 turns. This option is not available if the [[:agent]] is at their maximum possible augment sockets. Once an Augment Drill is used, it is inactive for the rest of the mission. The first [[#Augment Grafter]] or Augment Drill used triggers the corporation's [[#Security Response]]. ===== Security response ===== > //We must have triggered something in their telemetry. They're toggling the power on some of the devices we've taken.// \\ ---[[:agents:Central]] A few randomly chosen [[:firewalls|hacked]] [[:mainframe devices]], never including the [[#Augment Grafters]] or [[#Augment Drills]], are [[:rebooting#recapturing|recaptured]]. {{tag>incomplete}}