====== Fool ====== [{{ fool.png|Fool program icon}}] **Fool** is a [[utility|utility program]] which [[:rebooting|reboots]] a [[:mainframe device]] for 1 turn, but also triggers a random [[:daemon]] when used. It costs 0\ [[:PWR]] to use, and has a cooldown of 1 turn. Fool also has a passive effect which extends the durations of daemons by 1 turn. Fool can be bought from some [[:mainframe devices:Server Terminals]] for 100 [[:credits]]. Fool actually works as a targeted EMP effect, equivalent to the [[:augments:Subdermal Tools]] augment. This means that Fool destroys "EMP vulnerable" [[:drones]], disables [[:Heart Monitors]] of [[:guards:Barrier Guards]] and [[:guards:OMNI Protectors]], and breaks 2\ [[:firewalls]] instead if the target device has [[:magnetic reinforcements]] and more than 2 firewalls. Note that these interactions are not mentioned in Fool's in-game text description. ===== Strategy ===== Fool is a bad program. Do not be tricked into buying it just because it is cheap, thinking you can sell it later when you find a better program and you don't have to use it when triggering a daemon would be dangerous; it has a harmful passive effect which extends the durations of daemons, which applies whether or not you actually use the program. Some of the most harmful daemons --- [[:daemons:Labyrinth]], [[:daemons:Modulate]] and [[:daemons:Paradox]] --- have duration effects, so Fool makes them even more severe. That said, in some specific builds, Fool //can// be usable. Rebooting a device for 0\ PWR is a quite useful ability --- you can loot [[:mainframe devices:Corporate Safes]] and other devices without hacking them, or you can use it to get past [[:mainframe devices:Security Cameras]], [[:mainframe devices:Turrets]] or [[:mainframe devices:Laser Panels]] if you won't need to return back past them later. But triggering a random daemon is a significant downside; it is often preferable to just walk past a camera or through a [[:mainframe devices:Beam Emitter]], taking one hit on the [[:alarm tracker]], the same as the weakest effect of [[:daemons:Blowfish]], rather than accept a random daemon which could be [[:daemons:Validate]] or [[:daemons:Labyrinth]]. The downside of triggering a random daemon is moot when using Fool to reboot a device with an unknown daemon installed, which you would otherwise have to hack and trigger anyway; when the daemon is known but severe, a random daemon may even be preferable. Triggering a random daemon is also less dangerous when playing with the [[:Contingency Plan]] DLC, which adds more less-harmful daemons to the pool. Fool synergizes with [[:agents:Central]]'s [[:augments:Antiviral Proxy]] augment, which turns Fool into a [[generator]] giving +5\ PWR when used. Fool's passive effect can be mitigated with [[Bless]], or by using [[Hunter]] or [[Taurus]] to trigger fewer daemons when hacking devices.