====== Thermal Disruptors ====== [{{ thermal_disruptor.png|Thermal Disruptor icon}}] > //PWR is surged into the target's armor in the form of heat, temporarily weakening it enough for the disruptor to do it's work.// **Thermal Disruptors** are non-lethal [[:weapons:#melee weapons]] able to pierce high [[:armor]] levels. In addition to having cooldowns, Thermal Disruptors cost [[:PWR]] proportional to the target's armor level; there is no PWR cost for attacking guards without armor. There are four "[[:tiers]]" of Neural Disruptor that are generally available. Thermal Disruptors are found in the [[:Contingency Plan]] DLC. ^ ^ Damage ^ Armor \\ piercing ^ PWR cost \\ per armor ^ Cooldown ^ Availability ^ | Thermal Disruptor I [icon:CP] | 1 KO | 2 | 2 | 3 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 500 [[:credits]]. | | Thermal Disruptor II [icon:CP] | 2 KO | 2 | 2 | 3 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 700 [[:credits]]. | | Thermal Disruptor III [icon:CP] | 3 KO | 3 | 2 | 4 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 900 [[:credits]]. \\ Loot from a [[:missions:Security Dispatch]]. | | Thermal Disruptor IV [icon:CP] | 4 KO | 4 | 1 | 1\ [[:tiers#Tier IV items|charge]] \\ per\ mission, \\ 4 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 1100 [[:credits]]. \\ Loot from a [[:missions:Security Dispatch]]. | [icon:CP] Found in the [[:Contingency Plan]] DLC. {{tag>incomplete}}