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alarm_level [2020/06/22 01:11] turtlingherdalarm_level [2020/06/30 20:43] (current) andrew
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-====== Alarm Tracker ====== +~~REDIRECT>Alarm Tracker~~
-//The corporation detected [[:Incognita]]'s signal when your [[:agents:]] teleported into the facility. Every turn, the security level will increase as they track her. New security measures are added every 5 increments.// +
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-===== Alarm Tracker - Beginner ===== +
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-^  Alarm level ^ Message ^ New security measures ^ +
-| 1     | They've cracked Incognita's first layer of encryption.     \\ Be careful, the next alarm levels will be quite dangerous. | Nothing, yet.       | +
-| 2     | The corporation is activating additional cameras.  \\ You have one turn before they are fully activated. | 3 [[:mainframe_devices:security_cameras|Security cameras]] that were initially inactive become active. +
-| 3     | All firewalls are increased by 1.  | All [[:mainframe_devices|mainframe devices]] have their base firewalls and current firewalls increased by 1. Note that this will affect devices that are rebooting, even if their current firewalls are not showing in Incognita view, but it will not affect currently-hacked [[:guards#drones]]. If you would like to continue hacking a drone, it is good to have it under your control when this alarm level is reached.    | +
-| 4     | The corporation has brought 1 more guard to patrol the building.  | A new [[:guard|guard]] enters the level on a random [[:facility#guard_entrances|guard entrance]]. +
-| 5     | The corporation has called in 1 [[:guards:Enforcer]]/[[:guards:Elite Enforcer]].  | A new [[:guards:Enforcer]] enters the level on a random [[:facility#guard_entrances|guard entrance]]. In addition, all guards become [[:guard_behaviour#alerted]] and, if they were not already alerted, will [[:guard_behaviour#investigating|investigate]] their own tile. In addition, one of your agents, excluding [[:KO]] or [[:lethal_damage|downed]] agents and including [[:guards#drones]] currently under your control, will be located, and the nearest guard by Euclidian distance from that [[:agent]] gains a sticky [[:guard_behaviour#interestpoint| interest point]] on that [[:agent|agent's]] location. +
-| 6     | The corporation has called in 2 [[:guards:Enforcer|Enforcers]]/[[:guards:Elite Enforcer|Elite Enforcers]].  | Two new [[:guards:Enforcer|Enforcers]] enter the level on a random [[:facility#guard_entrances|guard entrance]]. In addition, two of your agents, excluding [[:KO]] or [[:lethal_damage|downed]] agents and including [[:guards#drones]] currently under your control, will be located, and the nearest guard by Euclidian distance from those [[:agent|agents]] gains a sticky [[:guard_behaviour#interestpoint| interest point]] on those [[:agent|agents']] locations.   | +
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-===== Alarm Tracker - Normal ===== +
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-^  Alarm level ^ Message ^ New security measures ^ +
-| 1     | The corporation is activating additional cameras.  \\ You have one turn before they are fully activated. |  +
-| 2     | All firewalls are increased by 1.  |  +
-| 3     | The corporation has brought 1 more guard to patrol the building.  |  +
-| 4     | The corporation has brought 1 more guard to patrol the building.  |  +
-| 5     | The corporation has called in 1 [[:guards:Enforcer]]/[[:guards:Elite Enforcer]].  |  +
-| 6     | The corporation has called in 2 [[:guards:Enforcer|Enforcers]]/[[:guards:Elite Enforcer|Elite Enforcers]].  |  +
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-===== Alarm Tracker - Advanced Alarm Levels ===== +
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-{{tag>incomplete}}+
alarm_level.1592788281.txt.gz · Last modified: 2020/06/22 01:11 by turtlingherd