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ap

AP (Action Points)

Agents and other units have AP, or Action Points, which are used to move, peek, and observe guards' predicted movements. Each agent or other unit has a base AP which determines their AP at the start of each turn; AP is used up during the turn, and then replenished at the start of the next turn. There are various bonuses which can give an agent extra AP, and various penalties which can reduce the amount of AP.

Actions requiring AP

Base AP

ap.txt · Last modified: 2020/06/01 18:49 by andrew