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attack [2020/07/06 14:14] turtlingherdattack [2020/08/31 13:26] (current) – Move armor piercing to armor page turtlingherd
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 Attacks can be prevented if: Attacks can be prevented if:
  
-  * The attack deals [[:KO]] or [[:lethal damage]], but the target has more [[:armor]] than the attack has [[#armor piercing]]+  * The attack deals [[:KO]] or [[:lethal damage]], but the target has more [[:armor]] than the attack has [[#armor piercing]].
   * The target of the attack is immune to the effects of the attack, e.g. [[:guards#drones]] are [[:KO]] immune, and already TAGged enemies cannot be TAGged again.   * The target of the attack is immune to the effects of the attack, e.g. [[:guards#drones]] are [[:KO]] immune, and already TAGged enemies cannot be TAGged again.
 +  * The attacker does not have [[:vision|line-of-sight]] to the target.
   * The agency is unable to pay a [[:PWR]] cost associated with the weapon.   * The agency is unable to pay a [[:PWR]] cost associated with the weapon.
   * In [[:modes:Expert Plus]] or on [[:modes:Custom]] runs where "Melee when seen" is turned off, melee attacks against [[:guards]] by enemies they see is prevented.   * In [[:modes:Expert Plus]] or on [[:modes:Custom]] runs where "Melee when seen" is turned off, melee attacks against [[:guards]] by enemies they see is prevented.
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 If a unit makes an attack during the [[:corporation]]'s turn while on overwatch, it consumes the previous turn's attack. Therefore, the unit will be able to attack next turn. If a unit makes an attack during the [[:corporation]]'s turn while on overwatch, it consumes the previous turn's attack. Therefore, the unit will be able to attack next turn.
- 
-===== Armor Piercing ===== 
- 
-Some attacks have **armor piercing**, which allows them to be used on targets with the same or less [[:armor]] than the armor piercing of the attack. 
- 
-An attack's armor piercing is determined by adding the following values: 
- 
-  * The armor piercing of the [[:weapon]] used for the attack 
-  * Armor piercing provided by [[:augments]] such as [[:augments:Penetration Scanner]], [[:augments:Piercing Scanner]], [[:augments:Enhanced Optics]], [[:augments:Kinetic Capacitor]], or [[:augments:Modular Cybernetic Frame X2]] 
-  * Armor piercing provided by the use of a [[:items:Ventricular Lance]] this turn 
- 
-There is no benefit for having more armor piercing than the target has armor; an attack either can or cannot hit  a target. 
  
 {{tag>incomplete}} {{tag>incomplete}}
attack.1594044885.txt.gz · Last modified: 2020/07/06 14:14 by turtlingherd