User Tools

Site Tools


augments:neural_networking

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
augments:neural_networking [2020/06/08 19:13] andrewaugments:neural_networking [2021/04/17 09:36] (current) andrew
Line 1: Line 1:
-===== Neural Networking =====+====== Neural Networking ======
 [{{ generic_head.png|Neural Networking icon}}] [{{ generic_head.png|Neural Networking icon}}]
  
 > //Over the years, most of Decker's vertebrae have been replaced with synthetics of varying quality. When jacked in, the jolts of pain allow him to differentiate subroutines.// > //Over the years, most of Decker's vertebrae have been replaced with synthetics of varying quality. When jacked in, the jolts of pain allow him to differentiate subroutines.//
  
-**Neural Networking** is a unique [[:augments:|augment]] belonging to [[:agents:Decker]]. It allows him to identify [[:daemons:]] in adjacent [[:mainframe devices:]]. This ability is unaffected by [[:daemons:mask]].+**Neural Networking** is a unique [[:augment]] belonging to [[:agents:Decker]], which allows him to reveal the [[:daemon]] installed on a [[:mainframe device]] when Decker stands on an adjacent tileThe Neural Networking ability has no cost to use, and can be used any number of times per turn. 
 + 
 +While [[:daemons:Mask]] is active, the Neural Networking ability can also be used on devices which do not have daemons installed, in which case it reveals that the device has no daemon.
  
-{{tag>incomplete}} 
augments/neural_networking.1591643587.txt.gz · Last modified: 2020/06/08 19:13 by andrew