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credits [2020/07/26 10:45] – [Credits] andrewcredits [2020/07/26 22:46] (current) andrew
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 The amount of credits gained from most sources is adjusted by a **credit multiplier**, which is determined by the [[:modes:|game difficulty setting]] and the [[:mission difficulty]] level. In general, the base number of credits shown in in-game tooltips (and shown on this wiki) is not the true number of credits you will receive, so for example a [[:items:Research Experiment]] is nominally worth 500 credits, but is worth only 375 credits (rounded to 380 credits) when the credit multiplier is 0.75. The amount of credits gained from most sources is adjusted by a **credit multiplier**, which is determined by the [[:modes:|game difficulty setting]] and the [[:mission difficulty]] level. In general, the base number of credits shown in in-game tooltips (and shown on this wiki) is not the true number of credits you will receive, so for example a [[:items:Research Experiment]] is nominally worth 500 credits, but is worth only 375 credits (rounded to 380 credits) when the credit multiplier is 0.75.
  
-^ ^ [[:modes:Beginner]], [[:modes:Experienced]] ^ [[:modes:Expert]], [[:modes:Expert Plus]] ^+^ ^  [[:modes:Beginner]], [[:modes:Experienced]]   [[:modes:Expert]], [[:modes:Expert Plus]]  ^
 ^ Mission difficulty 1 |  1  |  0.75  | ^ Mission difficulty 1 |  1  |  0.75  |
 ^ Mission difficulty 2 |  1.25  |  0.9375  | ^ Mission difficulty 2 |  1.25  |  0.9375  |
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 After being adjusted by the credit multiplier, numbers of credits are generally rounded up to the next multipler of 10; credits from [[:stealing]] are additionally adjusted by the agent's [[:skill#Anarchy]] skill level bonus, after rounding. After being adjusted by the credit multiplier, numbers of credits are generally rounded up to the next multipler of 10; credits from [[:stealing]] are additionally adjusted by the agent's [[:skill#Anarchy]] skill level bonus, after rounding.
  
-Credits from selling [[:items:]] or [[:programs:]] are not adjusted by the credit multiplier, and are always equal to half of the item or program's nominal value.+Credits from selling [[:items:]] or [[:programs:]] are not adjusted by the credit multiplier, and are always equal to half of the item or program's nominal value. Credits received from using an [[:items:Econ Chip]] are also not adjusted by the credit multiplier.
  
credits.1595760356.txt.gz · Last modified: 2020/07/26 10:45 by andrew