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        <title>Invisible, Inc. community wiki</title>
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        <dc:date>2020-06-03T16:22:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>banters</title>
        <link>https://iiwiki.werp.site/lore:banters?rev=1591201326&amp;do=diff</link>
        <description>Banters

Agents have an approximately 20% chance (customisable with mods) of bantering at the start of each mission. These banters reveal more about their characters and the world they live in.

Decker &amp; Dr. Xu

	&quot; Decker: Just Keep your head down and leave the dirty work to me.</description>
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        <dc:date>2020-05-04T23:31:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cuban_free_army</title>
        <link>https://iiwiki.werp.site/lore:cuban_free_army?rev=1588635068&amp;do=diff</link>
        <description>Cuban Free Army

This article is a stub.

incomplete</description>
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        <dc:date>2021-04-12T11:16:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>datalogs</title>
        <link>https://iiwiki.werp.site/lore:datalogs?rev=1618226208&amp;do=diff</link>
        <description>Datalogs

Datalogs are snippets of in-universe text which can be obtained by completing a Data Banks side-mission and carrying the Data Card out of the mission. The datalogs you have unlocked can be viewed from the world map screen at any time, and are shared across save slots. There are 12 datalogs in total, one for each</description>
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        <dc:date>2020-05-04T23:37:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>holovids</title>
        <link>https://iiwiki.werp.site/lore:holovids?rev=1588635437&amp;do=diff</link>
        <description>Holovids

This article is a stub.

incomplete</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-11-05T00:22:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>index</title>
        <link>https://iiwiki.werp.site/lore:index?rev=1699143722&amp;do=diff</link>
        <description>Lore

	&quot; 
It's 2074, and corporations rule the world with brutal efficiency. They hit you hard, and now you're on the run.

You need to strike back, but you'll never win by force. Keep your agents alive with stealth and cunning. Raid the corps' facilities for tools and support, and prepare your team for the final showdown.</description>
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        <dc:date>2023-11-27T16:11:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loading_screen_art</title>
        <link>https://iiwiki.werp.site/lore:loading_screen_art?rev=1701101486&amp;do=diff</link>
        <description>These loading screen artworks, including Early Access Update Posters posted on the Klei forums, contain interesting tidbits and lore information. Click for full-sized versions. For accessibility reasons, a description and transcript of each image can be found linked under the image.</description>
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        <dc:date>2020-05-04T23:30:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pan-european_government</title>
        <link>https://iiwiki.werp.site/lore:pan-european_government?rev=1588635058&amp;do=diff</link>
        <description>Pan European Government

This article is a stub.

incomplete</description>
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        <dc:date>2020-06-23T00:44:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>peia</title>
        <link>https://iiwiki.werp.site/lore:peia?rev=1592873079&amp;do=diff</link>
        <description>Pan-Euro Infosec Agency (PEIA)

This article is a stub.

incomplete</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-05-04T23:37:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>subnet</title>
        <link>https://iiwiki.werp.site/lore:subnet?rev=1588635429&amp;do=diff</link>
        <description>Subnet

This article is a stub.

incomplete</description>
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    <item rdf:about="https://iiwiki.werp.site/lore:the_rich_backstory_of_shopcat?rev=1593010148&amp;do=diff">
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        <dc:date>2020-06-24T14:49:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_rich_backstory_of_shopcat</title>
        <link>https://iiwiki.werp.site/lore:the_rich_backstory_of_shopcat?rev=1593010148&amp;do=diff</link>
        <description>The RICH BACKSTORY of Shopcat



The RICH BACKSTORY of Shopcat is a short story by Klei developer Kevin Forbes, which explains the origin of ShopCat. It was posted to the official Invisible, Inc. forum on 21st October 2014.

	&quot; 
Shopcat was a normal cat once, roaming the abandoned canals of New York City. Lounging quietly by day and Hunting by night, she gave little thought to the comings and goings of the twolegs. Life was simple, and life was good.</description>
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        <dc:date>2023-10-01T00:06:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>timeline</title>
        <link>https://iiwiki.werp.site/lore:timeline?rev=1696118762&amp;do=diff</link>
        <description>2000's-2030's

	*  2006: Olivia is born.
	*  2016: Draco is born.
	*  2025: Sharp is born.
	*  2028: Rush and Derek are born.
	*  2032: Xu is born.
	*  2034: Shalem is born.
	*  2036: Decker is born.
	*  2038: Internationale is born.

2040's

	*  2042: Nika is born.</description>
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        <dc:date>2020-08-05T11:47:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_active_recon</title>
        <link>https://iiwiki.werp.site/lore:transcript_active_recon?rev=1596628069&amp;do=diff</link>
        <description>Description

The image shows presumably an FTM department head's display screen divided into four sections, with an FTM logo in the corner. Leftmost is a conversation log between  and  with their portraits displayed next to the messages. In the  middle, taking up most of the screen, is a front view schematic of a drone named with a Sankaku logo and the model name MEDAMA in large letters. Individual components of the drone are labelled, but the text is redacted. Schematics for drones of different…</description>
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    <item rdf:about="https://iiwiki.werp.site/lore:transcript_archive_ghosts?rev=1596626703&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-08-05T11:25:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_archive_ghosts</title>
        <link>https://iiwiki.werp.site/lore:transcript_archive_ghosts?rev=1596626703&amp;do=diff</link>
        <description>Description

An image of a cyberpunk cityscape, with spires and skyscrapers dotted with twinkling lights jutting up into the sky in the back, and what looks like the the streets with some smaller buildings and a roadway closer to the front. The cityscape is a dusky yellow-green, as if visible through smoke. At the very bottom of the image is a section with the Invisible, Inc. game logo, the Klei logo, the name of the update (Archive Ghosts) and the date of this update's release (November 10, 201…</description>
    </item>
    <item rdf:about="https://iiwiki.werp.site/lore:transcript_cyber_terroir?rev=1596638895&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-08-05T14:48:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_cyber_terroir</title>
        <link>https://iiwiki.werp.site/lore:transcript_cyber_terroir?rev=1596638895&amp;do=diff</link>
        <description>Description

A white and blue cyberspace representation of a facility, with a giant Incognita head floating in the sky, looking down. Very simplified, white, box-like shapes represent obstacles or decor items in the room, and red boxes with attached trails of code represent daemons. There's a red box with a cat icon on it that represents the Felix daemon. In the foreground, a simplified human yellow figure stands facing Incognita, likely an agent. The colours match the colours used in the game's…</description>
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    <item rdf:about="https://iiwiki.werp.site/lore:transcript_deep_breath?rev=1596627876&amp;do=diff">
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        <dc:date>2020-08-05T11:44:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_deep_breath</title>
        <link>https://iiwiki.werp.site/lore:transcript_deep_breath?rev=1596627876&amp;do=diff</link>
        <description>Description

An aerial view (presumably through an airborne camera or drone) of the top of a tall cyberpunk building at night, dotted by lights. Nearby there are other massive buildings that disappear downwards. The building in the foreground has prominent aircraft landing pads labelled 1B and 1A and marked with red and blue lights. There are small text overlays displaying information about the observing cam and a large window showing the transcript of spoken communication. An aircraft is in the…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-08-05T14:50:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_droid_matte</title>
        <link>https://iiwiki.werp.site/lore:transcript_droid_matte?rev=1596639054&amp;do=diff</link>
        <description>Description

A Sankaku Akuma drone, glowing red and orange, in a corridor, firing its blasters through a jagged hall in what looks like a steel wall.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-08-05T15:11:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_grand_bazaar</title>
        <link>https://iiwiki.werp.site/lore:transcript_grand_bazaar?rev=1596640293&amp;do=diff</link>
        <description>Description

The blue touchscreen of a Primary Server Terminal fills up most of the image. Banks is leaning over it but looking back over her shoulder at someone. Her face is reflected in the screen, and standing behind her in the reflection is Nika, holding a gun at the ready. In the Primary Server Terminal screen itself, Shopcat's shop interface is visible, with various programs listed for sale, some of them with NEW labels, and many of the headers, prices and formatting written in</description>
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        <dc:date>2020-08-10T12:37:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_inv_poster_redeye</title>
        <link>https://iiwiki.werp.site/lore:transcript_inv_poster_redeye?rev=1597063073&amp;do=diff</link>
        <description>Description

A cyberpunk city at night, dark skyscrapers dotted with lights are silhouetted against a purplish sky. Above the rooftops, the agency jet hangs in the air, glowing yellow and red, and yellow light spills through an open door in the bottom of the jet's cargo hold. Through it, a rope extends and a small figure in a trench coat (Decker) hangs onto the end, he is being lifted up.</description>
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        <dc:date>2020-08-10T13:44:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_live_assets</title>
        <link>https://iiwiki.werp.site/lore:transcript_live_assets?rev=1597067082&amp;do=diff</link>
        <description>Description

A complex image of an infiltration scene seen through the eyes and tactical HUD overlay of a security guard, all cyans and muted reds. Another guard is visible, face contorted as Nika has him in a chokehold and is jabbing a neural disrupter into his chest, sparks flying. Behind them, Dr. Xu is standing in front of a console and glancing at them over his shoulder. The tactical HUD is cluttered with additional info. Dr. Xu's and Nika's faces are highlighted with mini dossiers of them,…</description>
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    <item rdf:about="https://iiwiki.werp.site/lore:transcript_memory_check?rev=1597096657&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-08-10T21:57:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_memory_check</title>
        <link>https://iiwiki.werp.site/lore:transcript_memory_check?rev=1597096657&amp;do=diff</link>
        <description>DESCRIPTION

A dimly-lit room indoors with a desktop computer (cyan blue hologram screen and keyboard in front of it), a lamp-like scanning device to the right of it, and an empty chair in front of it. A rifle stands next to the chair, propped up against the wall, barrel up. A book (or rather, what appears to be a folder containing a stack of paper), open at the first page, lies under the red beams of the scanner. On the screen, an image appears of two pages already scanned, filled mostly with t…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-08-10T22:15:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_operation_sherwood</title>
        <link>https://iiwiki.werp.site/lore:transcript_operation_sherwood?rev=1597097753&amp;do=diff</link>
        <description>DESCRIPTION

A nighttime cyberpunk city at street level. Tall buildings stretch upward, dotted by lights. A distant bridge hangs over a road in the background.  Neon-lit signs are everywhere, covering the buildings and hung up on walls nad next to roads. One displays a neon blue woman's face, most display various corporate logos in neon colours, including plastek [sic], FTM, K&amp;O and SANKAKU logos. No people are visible on the sidewalks and the cars on the roads appear only as bright blurred red …</description>
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    <item rdf:about="https://iiwiki.werp.site/lore:transcript_plastek_matte?rev=1597099808&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-08-10T22:50:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_plastek_matte</title>
        <link>https://iiwiki.werp.site/lore:transcript_plastek_matte?rev=1597099808&amp;do=diff</link>
        <description>DESCRIPTION

Inside a Plastech facility, a guard sits back against some sort of high-tech chair-like contraption. He is wearing armour and a transparent face shield, dressed in a black, grey and white Plastech uniform. There are yellow holographic displays floating in the around around his head, and to his left. He is sitting with both hands firmly on the armrests. Four thick metallic cords extend down from the ceiling and disappear behind him to attach to the back side of his chair.</description>
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        <dc:date>2020-08-28T19:50:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_prism_hologram</title>
        <link>https://iiwiki.werp.site/lore:transcript_prism_hologram?rev=1598644245&amp;do=diff</link>
        <description>DESCRIPTION

Prism and two guards in a corridor in a facility of an unidentified corporation, cool agent cyan and blue in the front and fading into hostile orange in the back. The corridor has an exit to the left and a doorway in the end. The corridor walls and ceiling are dotted with futuristic panels and lights. On the right, there is a Secondary Server Terminal with an active screen. The screen has a window with the heading NEW PROGRAMS ACQUIRED and the icons of two programs, Burst and Rogue.…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2020-08-10T22:37:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transcript_pwr_play</title>
        <link>https://iiwiki.werp.site/lore:transcript_pwr_play?rev=1597099057&amp;do=diff</link>
        <description>DESCRIPTION

Decker, holding a taser, highlighted in cyan and red, is hiding against a wall. Beyond it a room is visible, highlighted in red, with three guards (one of them an Elite Enforcer), guns out, back to back, looking around. They are wearing eye shields and K&amp;O logos are visible on their shoulder pads. A lethal laser grid is visible to the side and its angry red light makes the guards cast dramatic shadows on the floor. Next to Decker, there is cyan flavour text of a conversation between…</description>
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Dr. Xu is siting on his haunches in front of a safe, seen from the side and slightly from below, lit in the blue light coming from its interaction panel on the front. He has his palm splayed on the interaction panel, moving around holographic shapes and circles. Nothing else is visible of the room except for the neutral panels of the walls and ceiling.</description>
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The background is a cyberpunk city at night. Dark buildings with light panels are jutting up into the dusky sky. The agency jet is flying forward, beetle-like and with yellow stripes of light on its underbelly, and red lights on the ends of its wings.</description>
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incomplete</description>
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