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guards:elite_security [2020/06/16 01:29] andrewguards:elite_security [2020/06/24 21:59] (current) andrew
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 [{{ :guards:portrait:elite_security_sankaku.png?168|Sankaku Elite Security portrait}}] [{{ :guards:portrait:elite_security_sankaku.png?168|Sankaku Elite Security portrait}}]
  
-**Elite Security** are [[:guards:#armed guards]] who appear in typical facilities at [[:mission difficulty#mission difficulty 2]] and higher. They are more difficult to deal with than [[Security Guards]] because they have [[:armor]], but they also carry better loot for [[:stealing]].+**Elite Security** guards are [[:guards:#armed guards]] who appear in typical facilities at [[:mission difficulty#mission difficulty 2]] and higher. They are harder to deal with than [[Security Guards]] because they have [[:armor]], but they also carry better loot for [[:stealing]].
  
 +<WRAP infocard>
 +^  [[Class]] | Elite |||
 ^  Movement | 8 [[:AP]] ||| ^  Movement | 8 [[:AP]] |||
 +^  Weapon | [[:Lethal damage]] |||
 ^  [[:Armor]] | 1 ||| ^  [[:Armor]] | 1 |||
 ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral ||| ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral |||
-^  Other traits | [[:Heart monitor]] |||+^  Other traits | [[:Heart Monitor]] |||
 ^ ^ [[:corporations:FTM]], [[:corporations:Sankaku]] ^ [[:corporations:K&O]] ^ [[:corporations:Plastech]] ^ ^ ^ [[:corporations:FTM]], [[:corporations:Sankaku]] ^ [[:corporations:K&O]] ^ [[:corporations:Plastech]] ^
 ^  Loot when [[:stealing]] | 110 [[:credits]] \\ [[:items:emp pack|EMP Pack I]] (14.9%) \\ [[:items:EMP Pack II]] (5.9%) \\ [[:items:EMP Pack III]] (4.0%) \\ [[:items:Shock Trap II]] (4.0%) \\ [[:items:Shock Trap III]] (4.0%) | 90 [[:credits]] \\ [[:items:Charge Pack]] (8.2%) \\ [[:items:Stim I]] (7.2%) \\ [[:items:Stim II]] (3.1%) | 90 [[:credits]] \\ [[:items:Charge Pack]] (10%) \\ [[:weapons:Neural Disruptor II]] (5%) \\ [[:items:Portable Server I]] (3%) \\ [[:weapons:Neural Disruptor III]] (2%) | ^  Loot when [[:stealing]] | 110 [[:credits]] \\ [[:items:emp pack|EMP Pack I]] (14.9%) \\ [[:items:EMP Pack II]] (5.9%) \\ [[:items:EMP Pack III]] (4.0%) \\ [[:items:Shock Trap II]] (4.0%) \\ [[:items:Shock Trap III]] (4.0%) | 90 [[:credits]] \\ [[:items:Charge Pack]] (8.2%) \\ [[:items:Stim I]] (7.2%) \\ [[:items:Stim II]] (3.1%) | 90 [[:credits]] \\ [[:items:Charge Pack]] (10%) \\ [[:weapons:Neural Disruptor II]] (5%) \\ [[:items:Portable Server I]] (3%) \\ [[:weapons:Neural Disruptor III]] (2%) |
 ^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (11.6%) \\ [[:items:EMP Pack I]] (7.0%) \\ [[:items:Med Gel]] (7.0%) \\ [[:weapons:Neural Disruptor]] (2.3%) \\ [[:items:Stim I]] (2.3%) | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | [[:items:Charge Pack|]] (12.5%) \\ [[:items:EMP Pack I]] (7.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim I]] (2.5%) | ^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (11.6%) \\ [[:items:EMP Pack I]] (7.0%) \\ [[:items:Med Gel]] (7.0%) \\ [[:weapons:Neural Disruptor]] (2.3%) \\ [[:items:Stim I]] (2.3%) | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | [[:items:Charge Pack|]] (12.5%) \\ [[:items:EMP Pack I]] (7.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim I]] (2.5%) |
 +</WRAP>
  
guards/elite_security.1592270986.txt.gz · Last modified: 2020/06/16 01:29 by andrew