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guards:heavy_security [2020/06/17 16:53] – andrew | guards:heavy_security [2021/04/17 10:07] (current) – andrew |
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====== Heavy Security ====== | ====== Heavy Security ====== |
[{{ :guards:portrait:heavy_security.png?168|Heavy Security portrait}}] | [{{ :guards:portrait:heavy_security.png?168|Heavy Security portrait}}] |
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| **Heavy Security** are [[:guards:#armed guards]] who appear in [[:corporations:K&O]] facilities at [[:mission difficulty]] 2 and higher. They have a high level of [[:armor]], and they have [[:KO#KO resistance]], but they also have less [[:AP]] than other human guards. |
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<WRAP infocard> | <WRAP infocard> |
^ Movement | 8 [[:AP]] | | ^ [[Class]] | Elite | |
| ^ Movement | 6 [[:AP]] | |
| ^ Weapon | [[:Lethal damage]], [[:armor]] piercing 1 | |
^ [[:Armor]] | 2 | | ^ [[:Armor]] | 2 | |
^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | | ^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | |
^ Other traits | [[:Heart monitor]] \\ [[:KO#KO resistance]] 1 | | ^ Other traits | [[:Heart Monitor]] \\ [[:KO#KO resistance]] 1 | |
^ Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) | | ^ Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) | |
^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | | ^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | |
===== Elite Heavy Security ===== | ===== Elite Heavy Security ===== |
[{{ :guards:portrait:elite_heavy_security.png?168|Elite Heavy Security portrait}}] | [{{ :guards:portrait:elite_heavy_security.png?168|Elite Heavy Security portrait}}] |
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| **Elite Heavy Security** are an upgraded type of Heavy Security, with even higher [[:armor]], more [[:KO#KO resistance]], and the ability to throw [[Support Guard#Flash Grenades]]. They are found in the [[:Contingency Plan]] DLC. |
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<WRAP infocard> | <WRAP infocard> |
^ Movement | 8 [[:AP]] | | ^ [[Class]] | Lvl 2 Elite | |
| ^ Movement | 6 [[:AP]] | |
| ^ Weapon | [[:Lethal damage]], [[:armor]] piercing 1 | |
^ [[:Armor]] | 4 | | ^ [[:Armor]] | 4 | |
^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | | ^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | |
^ Other traits | [[:Heart monitor]] \\ [[:KO#KO resistance]] 2 \\ [[Support Guard#Flash Grenades]] | | ^ Other traits | [[:Heart Monitor]] \\ [[:KO#KO resistance]] 2 \\ [[Support Guard#Flash Grenades]] | |
^ Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) | | ^ Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) | |
^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | | ^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | |
</WRAP> | </WRAP> |
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