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guards:heavy_security [2020/06/17 16:53] andrewguards:heavy_security [2021/04/17 10:07] (current) andrew
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 ====== Heavy Security ====== ====== Heavy Security ======
 [{{ :guards:portrait:heavy_security.png?168|Heavy Security portrait}}] [{{ :guards:portrait:heavy_security.png?168|Heavy Security portrait}}]
 +
 +**Heavy Security** are [[:guards:#armed guards]] who appear in [[:corporations:K&O]] facilities at [[:mission difficulty]] 2 and higher. They have a high level of [[:armor]], and they have [[:KO#KO resistance]], but they also have less [[:AP]] than other human guards.
  
 <WRAP infocard> <WRAP infocard>
-^  Movement | [[:AP]] |+^  [[Class]] | Elite | 
 +^  Movement | [[:AP]] 
 +^  Weapon | [[:Lethal damage]], [[:armor]] piercing 1 |
 ^  [[:Armor]] | 2 | ^  [[:Armor]] | 2 |
 ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral |
-^  Other traits | [[:Heart monitor]] \\ [[:KO#KO resistance]] 1 |+^  Other traits | [[:Heart Monitor]] \\ [[:KO#KO resistance]] 1 |
 ^  Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) | ^  Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) |
 ^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | ^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) |
Line 13: Line 17:
 ===== Elite Heavy Security ===== ===== Elite Heavy Security =====
 [{{ :guards:portrait:elite_heavy_security.png?168|Elite Heavy Security portrait}}] [{{ :guards:portrait:elite_heavy_security.png?168|Elite Heavy Security portrait}}]
 +
 +**Elite Heavy Security** are an upgraded type of Heavy Security, with even higher [[:armor]], more [[:KO#KO resistance]], and the ability to throw [[Support Guard#Flash Grenades]]. They are found in the [[:Contingency Plan]] DLC.
  
 <WRAP infocard> <WRAP infocard>
-^  Movement | [[:AP]] |+^  [[Class]] | Lvl 2 Elite | 
 +^  Movement | [[:AP]] 
 +^  Weapon | [[:Lethal damage]], [[:armor]] piercing 1 |
 ^  [[:Armor]] | 4 | ^  [[:Armor]] | 4 |
 ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral |
-^  Other traits | [[:Heart monitor]] \\ [[:KO#KO resistance]] 2 \\ [[Support Guard#Flash Grenades]] |+^  Other traits | [[:Heart Monitor]] \\ [[:KO#KO resistance]] 2 \\ [[Support Guard#Flash Grenades]] |
 ^  Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) | ^  Loot when [[:stealing]] | 90 [[:credits]] \\ [[:items:Charge Pack]] (8%) \\ [[:items:Stim I]] (7%) \\ [[:items:Stim II]] (6%) \\ [[:items:Stim III]] (5%) |
 ^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) | ^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack|]] (13.5%) \\ [[:items:Med Gel]] (8.1%) \\ [[:weapons:Neural Disruptor]] (2.7%) \\ [[:items:Stim I]] (2.7%) |
 </WRAP> </WRAP>
  
-{{tag>incomplete}} 
guards/heavy_security.1592412818.txt.gz · Last modified: 2020/06/17 16:53 by andrew