User Tools

Site Tools


guards:modded_mki

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
guards:modded_mki [2020/06/15 02:46] andrewguards:modded_mki [2020/06/16 01:45] (current) andrew
Line 1: Line 1:
-====== Modded MkI ====== +~~REDIRECT>modded~~
-[{{ :guards:portrait:modded_mki.png?168|Modded MkI portrait}}] +
- +
-**Modded MkI** guards are [[:guards:#armed guards]] who occur in [[:corporations:Plastech]] missions, at [[:mission difficulty#mission difficulty 2]] and higher. While active, they [[:rebooting#recapturing|recapture]] nearby hacked [[:mainframe devices:]]; when [[:KO|knocked out]], they inhabit the mainframe by installing a [[:daemons:|daemon]] on an unhacked device. +
- +
-^  Movement | 8 [[:AP]] | +
-^  [[:Armor]] | --- | +
-^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | +
-^  Other traits | [[:Heart monitor]] \\ [[#Hacker]] \\ [[#Cyber Consciousness]] | +
-^  Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Charge Pack]] (5%) \\ [[:items:Med Gel]] (5%) | +
-^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | +
- +
-===== Hacker ===== +
- +
-While a Modded MkI is active, at the start of each enemy turn he [[:rebooting#recapturing|recaptures]] a random hacked [[:mainframe devices:|mainframe device]] within a radius of 6 tiles, measured by [[wp>Euclidean distance]] from the Modded MkI's location. When a device is recaptured, it [[:rebooting|reboots]] for 1 turn, and then has 1 [[:firewall]]. +
- +
-Some devices --- [[:mainframe devices:Augment Grafters]], [[:mainframe devices:Augment Drills]], all [[:guards:#drones]], and [[:guards:OMNI Protectors]] --- are specifically exempt from being recaptured by a Modded MkI. If multiple devices are valid targets within range at the start of an enemy turn, a random one is recaptured; if there are no valid targets within range, then the Hacker ability has no effect on that turn. +
- +
-===== Cyber Consciousness ===== +
- +
-When a Modded MkI is [[:KO|knocked out]], he inhabits the mainframe by installing a random [[:daemons:|daemon]] on a random [[:mainframe devices:|mainframe device]]. When that device is hacked, the daemon's effect is triggered, and then the Cyber Consciousness ability installs another random daemon on a different device. +
- +
-The Cyber Consciousness ability cannot install a daemon on a device which is currently controlled by the agency, or a device which already has a daemon installed; however, it can target a device which is [[:rebooting]], an [[:mainframe devices:Security Camera#inactive cameras|inactive Security Camera]], or a [[:mainframe devices:Corporate Safe]] or other device that has been looted without being hacked. If there are no valid targets when a Modded MkI is knocked out, then his Cyber Consciousness ability has no effect. +
- +
-If the program [[:programs:Hunter]] is used to remove a Cyber Consciousness daemon, then it also deals [[:lethal damage]] to the Modded MkI. +
guards/modded_mki.1592189187.txt.gz · Last modified: 2020/06/15 02:46 by andrew