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guards:spec_ops [2020/06/15 00:26] andrewguards:spec_ops [2020/07/26 09:52] (current) andrew
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 [{{ :guards:portrait:spec_ops.png?168|Spec Ops portrait}}] [{{ :guards:portrait:spec_ops.png?168|Spec Ops portrait}}]
  
-This article is stub.+**Spec Ops** are [[:guards:#armed guards]] who appear in [[:corporations:K&O]] facilities at [[:mission difficulty#mission difficulty 2]] and higher. Unlike other human guards, Spec Ops has a 180° [[:vision]] arc, and no [[:vision#peripheral vision]]. 
 + 
 +<WRAP infocard> 
 +^  [[Class]] | Elite | 
 +^  Movement | 8 [[:AP]] | 
 +^  Weapon | [[:Lethal damage]] | 
 +^  [[:Armor]] | --- | 
 +^  [[:Vision]] | 8 tiles, 180° arc | 
 +^  Other traits | [[:Heart Monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius | 
 +^  Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) | 
 +^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | 
 +</WRAP>
  
 ===== Elite Spec Ops ===== ===== Elite Spec Ops =====
 [{{ :guards:portrait:elite_spec_ops.png?168|Elite Spec Ops portrait}}] [{{ :guards:portrait:elite_spec_ops.png?168|Elite Spec Ops portrait}}]
  
-{{tag>incomplete}}+**Elite Spec Ops** are an upgraded type of Spec Ops guard. They are the same as Spec Ops, except they have 360° [[:vision#peripheral vision]], and [[:armor]]. 
 + 
 +Elite Spec Ops are found in the [[:Contingency Plan]] DLC. 
 + 
 +<WRAP infocard> 
 +^  [[Class]] | Lvl 2 Elite | 
 +^  Movement | 8 [[:AP]] | 
 +^  Weapon | [[:Lethal damage]] | 
 +^  [[:Armor]] | 1 | 
 +^  [[:Vision]] | 8 tiles, 180° arc \\ 10 tiles, 360° arc peripheral | 
 +^  Other traits | [[:Heart Monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius | 
 +^  Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) | 
 +^  Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | 
 +</WRAP> 
guards/spec_ops.1592180782.txt.gz · Last modified: 2020/06/15 00:26 by andrew