| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| guards:spec_ops [2020-06-16 21:33] – andrew | guards:spec_ops [2020-07-26 09:52] (current) – andrew |
|---|
| |
| <WRAP infocard> | <WRAP infocard> |
| | ^ [[Class]] | Elite | |
| ^ Movement | 8 [[:AP]] | | ^ Movement | 8 [[:AP]] | |
| | ^ Weapon | [[:Lethal damage]] | |
| ^ [[:Armor]] | --- | | ^ [[:Armor]] | --- | |
| ^ [[:Vision]] | 8 tiles, 180° arc | | ^ [[:Vision]] | 8 tiles, 180° arc | |
| ^ Other traits | [[:Heart monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius | | ^ Other traits | [[:Heart Monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius | |
| ^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) | | ^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) | |
| ^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | | ^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | |
| ===== Elite Spec Ops ===== | ===== Elite Spec Ops ===== |
| [{{ :guards:portrait:elite_spec_ops.png?168|Elite Spec Ops portrait}}] | [{{ :guards:portrait:elite_spec_ops.png?168|Elite Spec Ops portrait}}] |
| | |
| | **Elite Spec Ops** are an upgraded type of Spec Ops guard. They are the same as Spec Ops, except they have 360° [[:vision#peripheral vision]], and [[:armor]]. |
| |
| Elite Spec Ops are found in the [[:Contingency Plan]] DLC. | Elite Spec Ops are found in the [[:Contingency Plan]] DLC. |
| |
| <WRAP infocard> | <WRAP infocard> |
| | ^ [[Class]] | Lvl 2 Elite | |
| ^ Movement | 8 [[:AP]] | | ^ Movement | 8 [[:AP]] | |
| | ^ Weapon | [[:Lethal damage]] | |
| ^ [[:Armor]] | 1 | | ^ [[:Armor]] | 1 | |
| ^ [[:Vision]] | 8 tiles, 180° arc \\ 10 tiles, 360° arc peripheral | | ^ [[:Vision]] | 8 tiles, 180° arc \\ 10 tiles, 360° arc peripheral | |
| ^ Other traits | [[:Heart monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius | | ^ Other traits | [[:Heart Monitor]] \\ Movement has 6 tile [[:noise#guard movement|noise]] radius | |
| ^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) | | ^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Cloaking Rig|Cloaking Rig III]] (10%) \\ [[:items:Stim|Stim II]] (6%) \\ [[:items:Charge Pack]] (5%) \\ [[:items:Stim|Stim III]] (5%) | |
| ^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | | ^ Loot when [[:stealing#expert stealing]] | [[:items:Charge Pack]] (12.5%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim|Stim I]] (2.5%) | |
| </WRAP> | </WRAP> |
| |
| {{tag>incomplete}} | |