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- | ===== Med Gel ===== | + | ====== Med Gel ====== |
+ | [{{ med_gel.png|Med Gel icon}}] | ||
- | This article | + | > //A Med Gel capsule contains a swarm of cellular-restoration nanobots suspended in a slurry of nutrients, antibiotics, |
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+ | **Med Gel** is a single-use [[: | ||
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+ | Med Gel can be bought from all [[: | ||
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+ | ===== Strategy ===== | ||
+ | > //Let me put it like this --- if you use a Med Gel to not die, then that's an infinite return on investment, because you didn't die.// \\ ---[[twitch> | ||
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+ | The purpose of a Med Gel is to recover from a very bad situation; or at least, a Med Gel turns a //very// bad situation (where your agent is [[:lethal damage|lethally-wounded]]) into a merely bad situation (where there are still [[:guard behaviour# | ||
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+ | For new players still learning the strategies to avoid getting into //very// bad situations, a Med Gel can be a useful fallback, but normally it is better to use a [[:rewind]] than a Med Gel, to revert the mission to an earlier point in time before the guards became alerted and shot your agent. Still, a Med Gel can save your agency once you run out of rewinds, and it may be worth carrying one around. | ||
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+ | The downside of carrying a Med Gel around is that it takes up an inventory slot, for an item which will go unused most of the time. At least on lower [[: | ||
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+ | For expert players, Med Gels are very rarely worth buying or carrying. Every facility has a [[: | ||
- | {{tag> |