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items:shock_trap [2020/06/29 21:07] – [Shock Traps] andrew | items:shock_trap [2020/06/29 21:12] (current) – andrew | ||
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===== Shock Trap III ===== | ===== Shock Trap III ===== | ||
- | Unlike other types of Shock Trap, a Shock Trap III costs 3\ [[:PWR]] to use, deals damage in an area, and never deals damage to an agent or other agency-controlled unit, even if they trigger the Shock Trap III by opening the door themselves. The area of effect has a radius | + | Unlike other types of Shock Trap, a Shock Trap III costs 3\ [[:PWR]] to use, deals damage in an area, and never deals damage to an agent or other agency-controlled unit, even if they trigger the Shock Trap III by opening the door themselves. The in-game tooltip misleadingly describes the damage |
Due to a bug in the game, the [[:KO resistance]] of the guard who //opens// the door is applied to all targets; the KO resistances of any other guards within the area of effect are ignored. If a Shock Trap III is triggered by an agency-controlled unit or a drone, no KO resistance is applied to any target. | Due to a bug in the game, the [[:KO resistance]] of the guard who //opens// the door is applied to all targets; the KO resistances of any other guards within the area of effect are ignored. If a Shock Trap III is triggered by an agency-controlled unit or a drone, no KO resistance is applied to any target. | ||
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> //Dr. Xu faced disciplinary action at his university more than once for leaving activated shock traps on his door during office hours.// | > //Dr. Xu faced disciplinary action at his university more than once for leaving activated shock traps on his door during office hours.// | ||
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