User Tools

Site Tools


items:smoke_grenade

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
items:smoke_grenade [2020/05/04 22:24] – created stormitems:smoke_grenade [2022/03/22 07:59] (current) andrew
Line 1: Line 1:
-===== Smoke Grenade =====+====== Smoke Grenade =====
 +[{{ smoke_grenade.png|Smoke Grenade icon}}]
  
-This article is a stub.+> //The jet-black smoke not only occludes vision, but overpowers smell with the harsh odor of burnt circuit board.// 
 + 
 +A **smoke grenade** is a single-use [[:items:|item]] which can be [[:throwable|thrown]] to create a cloud of smoke lasting for one turn. The smoke blocks [[:vision]], but also [[:guard behaviour#alerted|alerts]] [[:guards:]] who see it. The smoke cloud has a radius of 3\ tiles, and disappears at the start of the next player turn. 
 + 
 +Each tile of smoke acts as [[:cover#tall cover]], blocking [[:vision#line-of-sight]], but not blocking movement. Units cannot be seen through the smoke cloud, even if they are not inside it. Units inside the smoke cloud cannot see anything or be seen, with two exceptions: 
 + 
 +  * Agents in the smoke cloud can still see the four tiles adjacent to them. 
 +  * Guards facing diagonally inside the smoke cloud can still see the two tiles immediately in front of them; this is due to a bug in the game, and is fixed in the [[:mods:Community Bug Fixes]] mod. 
 + 
 +Smoke Grenades can be bought from some [[:mainframe devices:Nanofabricators]] for 300\ [[:credits]].
  
-{{tag>incomplete}} 
items/smoke_grenade.1588631042.txt.gz · Last modified: 2020/05/04 22:24 by storm