This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| missions:detention_center [2020-06-08 17:24] – andrew | missions:detention_center [2020-08-21 14:33] (current) – andrew | ||
|---|---|---|---|
| Line 4: | Line 4: | ||
| > //Detention Centers hold high-value human assets for interrogation and deprogramming. There may be intercepted [[: | > //Detention Centers hold high-value human assets for interrogation and deprogramming. There may be intercepted [[: | ||
| - | **Detention Centers** are a type of [[:missions:|mission]] which can occur in both [[: | + | **Detention Centers** are a type of [[: |
| If an agent has previously been lost in the field, then that agent will be the detainee in the next Detention Center mission. Otherwise there are equal chances of finding either a new agent or a Prisoner, unless there are already four agents in the player' | If an agent has previously been lost in the field, then that agent will be the detainee in the next Detention Center mission. Otherwise there are equal chances of finding either a new agent or a Prisoner, unless there are already four agents in the player' | ||
| + | |||
| + | Unlike other types of mission, there is no specific security response upon completing the objective of a Detention Center mission. | ||
| + | |||
| + | ===== Cell Door Console ===== | ||
| + | |||
| + | A **Cell Door Console** is a [[: | ||
| + | |||
| + | ===== Rescuable agent ===== | ||
| + | > //Incognita has detected an agent currently logged as MIA. They would be an incredible asset if you can get them back on the team.// \\ ---[[: | ||
| ===== Prisoner ===== | ===== Prisoner ===== | ||
| + | > //Incognita has scanned his identity --- he has wealthy benefactors. It may be worth our while to help him.// \\ ---[[: | ||
| {{tag> | {{tag> | ||
| + | |||