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missions:detention_center [2020/06/08 18:40] – andrew | missions:detention_center [2020/08/21 14:33] (current) – andrew | ||
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> //Detention Centers hold high-value human assets for interrogation and deprogramming. There may be intercepted [[: | > //Detention Centers hold high-value human assets for interrogation and deprogramming. There may be intercepted [[: | ||
- | **Detention Centers** are a type of [[:missions:|mission]] which can occur in both [[: | + | **Detention Centers** are a type of [[: |
If an agent has previously been lost in the field, then that agent will be the detainee in the next Detention Center mission. Otherwise there are equal chances of finding either a new agent or a Prisoner, unless there are already four agents in the player' | If an agent has previously been lost in the field, then that agent will be the detainee in the next Detention Center mission. Otherwise there are equal chances of finding either a new agent or a Prisoner, unless there are already four agents in the player' | ||
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+ | Unlike other types of mission, there is no specific security response upon completing the objective of a Detention Center mission. | ||
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+ | ===== Cell Door Console ===== | ||
+ | |||
+ | A **Cell Door Console** is a [[: | ||
+ | |||
+ | ===== Rescuable agent ===== | ||
+ | > //Incognita has detected an agent currently logged as MIA. They would be an incredible asset if you can get them back on the team.// \\ ---[[: | ||
===== Prisoner ===== | ===== Prisoner ===== | ||
+ | > //Incognita has scanned his identity --- he has wealthy benefactors. It may be worth our while to help him.// \\ ---[[: | ||
{{tag> | {{tag> | ||