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modes:beginner [2020/06/10 19:59] andrewmodes:beginner [2020/07/30 12:23] (current) andrew
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 ====== Beginner ====== ====== Beginner ======
- 
-**Beginner** is the lowest [[:modes:|game difficulty setting]] for the campaign mode. 
  
 > //**For players just starting out.** If you are new to Invisible, Inc. we suggest selecting this mode. This mode is designed to teach you the unique mechanics of the game, and will still provide a formidable challenge.// > //**For players just starting out.** If you are new to Invisible, Inc. we suggest selecting this mode. This mode is designed to teach you the unique mechanics of the game, and will still provide a formidable challenge.//
 +
 +**Beginner** is the lowest [[:modes:|game difficulty setting]] for the campaign mode.
  
 ===== Differences to other modes ===== ===== Differences to other modes =====
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   * The effects of [[:alarm level]] changes happen later in the mission, or are less severe.   * The effects of [[:alarm level]] changes happen later in the mission, or are less severe.
   * There are fewer [[:guards:]] per mission.   * There are fewer [[:guards:]] per mission.
-  * Guard [[:guard behaviour#patrolling|patrol paths]] are shorter, usually do not go through [[:doors]], and guards never patrol into the [[:facility#starting room]]. +  * Guard [[:guard behaviour#patrolling|patrol paths]] are shorter, usually do not go through [[:doors]], and guards never patrol into the [[:facility#starting room]]. No room initially has more than one guard
-  * There is no "increased final resistance" in the [[:missions:OMNI Mainframe]] mission.+  * There is no "increased [[:missions:OMNI Mainframe#final resistance]]" in the [[:missions:OMNI Mainframe]] mission.
   * [[:Daemons:]] are installed on fewer [[:mainframe devices:]].   * [[:Daemons:]] are installed on fewer [[:mainframe devices:]].
  
 Many of the differences between Beginner mode and other modes are not configurable in [[Custom]] modes, and only apply when the mode is "Beginner" rather than "Custom". When playing with //any// custom settings, the following differences do not apply: Many of the differences between Beginner mode and other modes are not configurable in [[Custom]] modes, and only apply when the mode is "Beginner" rather than "Custom". When playing with //any// custom settings, the following differences do not apply:
  
-  * The first [[:missions:Executive Terminals]] mission never has a [[:mainframe devices:Database]] or a [[:mainframe devices:Server Terminal#Secondary Server Terminal]]. +  * The first [[:missions:Executive Terminals]] mission never has a [[:mainframe devices:Database]] or a [[:mainframe devices:Secondary Server Terminal]]. 
-  * Infiltration targets on day 1 are never [[:mission difficulty#mission difficulty 2]], and the infiltration targets which appear on the transition to day 2 are never [[:mission difficulty#mission difficulty 3]].+  * Infiltration targets on day 1 are never [[:mission difficulty]]\ 2, and the infiltration targets which appear on the transition to day 2 are never mission difficulty 3.
   * The first set of infiltration targets never includes a [[:missions:Chief Financial Suite]] mission.   * The first set of infiltration targets never includes a [[:missions:Chief Financial Suite]] mission.
-  * The first [[:missions:Detention Center]] mission always has an agent, instead of a high-value [[:missions:Detention Center#Prisoner]].+  * The first [[:missions:Detention Center]] mission always has an agent, instead of a high-value [[:Prisoner]].
   * [[:buying from Monst3r|Monst3r]] sells from a different pool of items, weapons and augments, and sells at predictable times instead of randomly.   * [[:buying from Monst3r|Monst3r]] sells from a different pool of items, weapons and augments, and sells at predictable times instead of randomly.
-  * There is a different distribution of [[:programs:]] available in [[:mainframe devices:Server Terminals#Secondary Server Terminal|Secondary Server Terminals]], and some programs are never available from Secondary Server Terminals.+  * There is a different distribution of [[:programs:]] available in [[:mainframe devices:Secondary Server Terminals]], and some programs are never available from Secondary Server Terminals.
   * [[:guards:OMNI Harbingers]] do not have [[:armor]], and [[:guards:OMNI Protectors]] have 6 [[:firewalls]] instead of 8.   * [[:guards:OMNI Harbingers]] do not have [[:armor]], and [[:guards:OMNI Protectors]] have 6 [[:firewalls]] instead of 8.
  
 {{tag>incomplete}} {{tag>incomplete}}
modes/beginner.1591819146.txt.gz · Last modified: 2020/06/10 19:59 by andrew