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modes:expert [2020/05/09 17:36] – created kleene_star | modes:expert [2020/06/15 13:45] (current) – andrew |
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===== Expert ===== | ====== Expert ====== |
| > //**Designed for seasoned players of Invisible, Inc.** This is the base difficulty and tuning for the game. It assumes you understand the mechanics of the game well, and pulls no punches.// |
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This article is a stub. | **Expert** is the third standard [[:modes:|game difficulty setting]] for the campaign mode. It has the following differences compared to [[Experienced]] mode: |
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| * By default, you have only 1 [[:rewinds|rewind]] instead of 3. |
| * You receive 25% fewer [[:credits]] from looting [[:mainframe devices:Corporate Safes]], [[:stealing]] from guards, and some other sources of credits. |
| * [[:KO|Knocked-out]] guards wake up one turn sooner. |
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{{tag>incomplete}} | {{tag>incomplete}} |