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mods:new_items_and_augments:content [2023/12/16 15:33] – [Items] Finished all entries except stims. wodzu_93 | mods:new_items_and_augments:content [2023/12/16 17:32] (current) – [Items] Finished the Items section. wodzu_93 |
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| {{:mods:new_items_and_augments:portable_cryptography_server.png?50|}} | Portable Cryptography Server {{:mods:new_items_and_augments:niaa.png?nolink|}} | 2500 | Hacking 4 | 3 turn cooldown | Reduces [[:alarm_tracker|alarm tracker]] by 1 every 6 turns when deployed. | | | {{:mods:new_items_and_augments:portable_cryptography_server.png?50|}} | Portable Cryptography Server {{:mods:new_items_and_augments:niaa.png?nolink|}} | 2500 | Hacking 4 | 3 turn cooldown | Reduces [[:alarm_tracker|alarm tracker]] by 1 every 6 turns when deployed. | |
| {{:mods:new_items_and_augments:icon-item_door_controller.png?50|}} | Remote Door Controller {{:mods:new_items_and_augments:niaa.png?nolink|}} | 400 | --- | 3 turn cooldown | Can be used to remotely open or close a [[:door]] within 7 tile range. Cannot manipulate locked doors. | | | {{:mods:new_items_and_augments:icon-item_door_controller.png?50|}} | Remote Door Controller {{:mods:new_items_and_augments:niaa.png?nolink|}} | 400 | --- | 3 turn cooldown | Can be used to remotely open or close a [[:door]] within 7 tile range. Cannot manipulate locked doors. | |
| | {{:items:scan_chip.png?50|}} | [[:items:scan_chip|Scan Chip]] {{:icon:programs_extended.png?nolink|}} | 100 | Speed 2 | 2 turn cooldown | Reveals the [[:daemon]] on an adjacent device. __Can identify enemy A.I. [[:mods:programs_extended:subroutines|subroutines]].__ | |
| {{:mods:new_items_and_augments:icon-item_scan_pack.png?50|}} | Scan Pack {{:mods:new_items_and_augments:niaa.png?nolink|}} | 150 | --- | 2 turn cooldown \\ 5 charges | Reveals all map tiles within radius of 7. Creates [[:noise]] in a 2 tile radius. | | | {{:mods:new_items_and_augments:icon-item_scan_pack.png?50|}} | Scan Pack {{:mods:new_items_and_augments:niaa.png?nolink|}} | 150 | --- | 2 turn cooldown \\ 5 charges | Reveals all map tiles within radius of 7. Creates [[:noise]] in a 2 tile radius. | |
| {{:items:shock_trap.png?50|}} | <del>[[:items:shock_trap|Shock Trap I]]</del> \\ Shock Trap | <del>400</del> \\ 700 | <del>Anarchy 2</del> \\ Anarchy 3 | <del>7 turn cooldown</del> \\ 8 turn cooldown | Place on a door. Triggers when opened. [[:KO]] the target for <del>3</del> 4 turns. <del>Ignores armor</del> 4 [[:armor#armor_piercing|armor piercing]]. __Creates [[:noise]] in a 4 tile radius.__ | | | {{:items:shock_trap.png?50|}} | <del>[[:items:shock_trap|Shock Trap I]]</del> \\ Shock Trap | <del>400</del> \\ 700 | <del>Anarchy 2</del> \\ Anarchy 3 | <del>7 turn cooldown</del> \\ 8 turn cooldown | Place on a door. Triggers when opened. [[:KO]] the target for <del>3</del> 4 turns. <del>Ignores armor</del> 4 [[:armor#armor_piercing|armor piercing]]. __Creates [[:noise]] in a 4 tile radius.__ | |
| {{:items:smoke_grenade.png?50|}} | [[:items:smoke_grenade|Smoke Grenade]] | 300 | --- | <del>Single use</del> \\ 1 ammo \\ reloadable | When thrown, creates a cloud of smoke in a 3 tile radius which acts as [[:cover#tall_cover|tall cover]]. | | | {{:items:smoke_grenade.png?50|}} | [[:items:smoke_grenade|Smoke Grenade]] | 300 | --- | <del>Single use</del> \\ 1 ammo \\ reloadable | When thrown, creates a cloud of smoke in a 3 tile radius which acts as [[:cover#tall_cover|tall cover]]. | |
| {{:items:stim.png?50|}} | <del>[[:items:stim|Stim I]]</del> \\ Burst Stim | <del>400</del> \\ 800 | <del>Speed 2</del> \\ --- | <del>9 turn cooldown</del> \\ 4 turn cooldown | Gives an agent +4 [[:AP]]. | | | {{:items:stim.png?50|}} | <del>[[:items:stim|Stim I]]</del> \\ Burst Stim | <del>400</del> \\ 800 | <del>Speed 2</del> \\ --- | <del>9 turn cooldown</del> \\ 4 turn cooldown | Gives an agent +4 [[:AP]]. | |
| ::: | | | | | | | ::: | <del>[[:items:stim|Stim II]]</del> \\ Stim | <del>800</del> \\ 750 | <del>Speed 3</del> \\ --- | 7 turn cooldown | Gives an agent <del>+6</del> +8 [[:AP]]. | |
| ::: | | | | | | | ::: | <del>[[:items:stim|Stim IV]]</del> {{:icon:contingency_plan.png?nolink|}} \\ Marathon Stim | <del>1400</del> \\ 700 | <del>Speed 4</del> \\ --- | <del>4 turn cooldown \\ 1 charge</del> \\ 10 turn cooldown | Gives an agent <del>+10</del> +12 [[:AP]] <del>and unlimited attacks this turn.</del> | |
| ::: | | | | | | | ::: | Adrenaline Syringe {{:mods:new_items_and_augments:niaa.png?nolink|}} | 40 | --- | Single use | Gives an agent +6 [[:AP]]. | |
| ::: | | | | | | | {{:mods:new_items_and_augments:icon-item_combat_stim.png?50|}} | <del>[[:items:stim|Stim III]]</del> \\ Combat Stim | <del>1000</del> \\ 300 | <del>Speed 4</del> \\ --- | 4 turn cooldown | <del>Gives an agent +8 [[:AP]] and restores their attack for this turn.</del> __Adds 1 [[:attack]] action this turn.__ | |
| ::: | | | | | | | ::: | Mil-Stim {{:mods:new_items_and_augments:niaa.png?nolink|}} | 500 | --- | 8 turn cooldown | Adds 3 [[:attack]] actions this turn. | |
| ::: | | | | | | |
| {{:mods:new_items_and_augments:icon-item_credit_chip.png?50|}} | Wallet {{:mods:new_items_and_augments:niaa.png?nolink|}} | 100 | --- | --- | Throw on the ground. When [[:guard]] spots it, he will become distracted and will [[:guard_behaviour#investigate]] it. | | | {{:mods:new_items_and_augments:icon-item_credit_chip.png?50|}} | Wallet {{:mods:new_items_and_augments:niaa.png?nolink|}} | 100 | --- | --- | Throw on the ground. When [[:guard]] spots it, he will become distracted and will [[:guard_behaviour#investigate]] it. | |
</WRAP> | </WRAP> |