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programs:charge [2020/06/28 00:11] andrewprograms:charge [2020/06/30 17:24] (current) andrew
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 Charge does unambiguously improve some specific programs: Charge does unambiguously improve some specific programs:
  
-  * [[Fusion]] with Charge costs only 3\ PWR to use, and generates +3\ PWR per turn for five turns instead of four, for an average of +2.2\ PWR per turn if Fusion is used consistently, compared to +1.75\ PWR per turn for Fusion without Charge.+  * [[Fusion]] with Charge costs only 3\ PWR to use, and generates +3\ PWR per turn for five turns instead of four, for an average of +2.4\ PWR per turn if Fusion is used consistently, compared to +1.75\ PWR per turn for Fusion without Charge.
   * [[Wisp]] normally costs 3 PWR with no cooldown; with Charge, it costs 1\ PWR and has a cooldown of 1 turn, but it is rarely good to use Wisp more than once per turn anyway.   * [[Wisp]] normally costs 3 PWR with no cooldown; with Charge, it costs 1\ PWR and has a cooldown of 1 turn, but it is rarely good to use Wisp more than once per turn anyway.
  
programs/charge.1593303101.txt.gz · Last modified: 2020/06/28 00:11 by andrew