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Dagger and Dagger 2.0 break firewalls for PWR with no side-effects. They are PWR-efficient breakers; Dagger costs 0.33 PWR per firewall hacked, and Dagger 2.0 costs 0.6 PWR per firewall hacked. Their cooldowns are too long to use them as your main breaker, but they can make a good addition to your [[: | Dagger and Dagger 2.0 break firewalls for PWR with no side-effects. They are PWR-efficient breakers; Dagger costs 0.33 PWR per firewall hacked, and Dagger 2.0 costs 0.6 PWR per firewall hacked. Their cooldowns are too long to use them as your main breaker, but they can make a good addition to your [[: | ||
- | If you have sufficient PWR generation then other secondary breakers may save more PWR overall, even if their PWR cost per firewall hacked is higher. For example, [[Lockpick]] costs 6 PWR to break 3 firewalls; compared to this, Dagger saves at most 5 PWR every 5 turns, while [[Wrench|Wrench 3]] saves 3 PWR every time you hack a device with exactly 3 firewalls, which may be more frequently. | + | If you have sufficient PWR generation, then other secondary breakers may save more PWR overall, even if their PWR cost per firewall hacked is higher. For example, [[Lockpick]] costs 6 PWR to break 3 firewalls; compared to this, Dagger saves at most 5 PWR every 5 turns, while [[Wrench|Wrench 3]] saves 3 PWR every time you hack a device with exactly 3 firewalls, which may be more frequently. |
Dagger or Dagger 2.0 can work well with [[Parasite]] in a low-PWR-generation strategy. Since they break firewalls instantly, you can use them to hack [[: | Dagger or Dagger 2.0 can work well with [[Parasite]] in a low-PWR-generation strategy. Since they break firewalls instantly, you can use them to hack [[: | ||