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programs:rogue [2020/08/23 20:40] turtlingherdprograms:rogue [2021/04/15 08:24] (current) andrew
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 [{{ rogue.png|Rogue program icon}}] [{{ rogue.png|Rogue program icon}}]
  
-**Rogue** is a [[utility|utility program]] which [[:vision|reveals]] an [[:vision|unrevealed]] [[:mainframe devices:Corporate Safe]], for a cost of 2\ [[:PWR]]. It has a cooldown of 2 turns. Rogue can be bought from some [[:mainframe devices:Server Terminals]] for 300 [[:credits]].+**Rogue** is a [[utility|utility program]] which [[:vision|reveals]] an unrevealed [[:mainframe devices:Corporate Safe]], chest of [[:mainframe devices:Deposit Boxes]], or [[:mainframe devices:Secure Locker]]. It costs 2\ [[:PWR]] to use, and has a cooldown of 2 turns. Rogue can be bought from some [[:mainframe devices:Server Terminals]] for 300[[:credits]].
  
 ===== Strategy ===== ===== Strategy =====
  
-It is difficult to justify spending a program slot on Rogue, since it becomes useless once most of the [[:facility]] is exploredwhich often happens soon enough that it often can only be used once to twice per mission in a useful wayIn addition, [[:mainframe devices:corporate safes]] are generally not the things you first need to find in a mission.+Rogue is a bad program. It can provide //some// useful information for [[:strategy:exploration]], but safes are generally not the first things you need to find in a missionTo get an idea of how bad Rogue isconsider that it usually costs a few PWR to hack a [[:mainframe devices:Camera Database]] to reveal all of the [[:mainframe devices:Security Cameras]], whereas it costs 10\ PWR and takes at least 8\ turns to use Rogue to locate all five safes. Locating cameras is more important than locating safes, and hacking the cameras often tells you where the safes are anyway. Rogue also compares very unfavourably to [[Oracle]], which not only reveals the location of cameras, but also hacks them and has no cooldown.
  
-Since [[:mainframe devices:corporate safes]] tend to be bunched togetherusing Rogue on turn 1 can give you a fuzzy idea of where to send [[:agents:Dr. Xu]] or an agent carrying an [[:items:EMP Pack]], as those items and augments are best used on large groups of safes. If a faraway safe is revealed, this can also give you an idea of which direction most of the [[:facility]] is in.+Rogue is slightly better in [[:missions:Security Dispatch]] missions since it can reveal the objectivebut worse in [[:missions:Vault]] missions because although it can tell you where the Vault is by revealing chest of [[:mainframe devices:Deposit Boxes]], using it again can reveal more Deposit Boxes, giving no additional information in practice. 
 + 
 +So it is basically never worth buying Rogue, because there are better uses for your money and your program slots. Normally you will only have Rogue if you find it for free in a [[:missions:Program Compile]] side-mission, and even then you should consider selling it for 150\ credits instead of keeping it. 
 + 
 +All of that said, if you are playing on lower difficulty settings where credits are more abundant, but you often have to leave missions without getting much loot due to the [[:alarm level]] getting too high, then Rogue might not be useless to you. In a facility with many branches leading to long dead ends, at least Rogue can tell you which way to explore to get some of the loot without having to backtrack too much. If Rogue reveals a safe that is far awaythen this can also tell you that there is not much left to explore in another direction, so you can check out the other direction first.
  
-{{tag>incomplete}} 
programs/rogue.1598215203.txt.gz · Last modified: 2020/08/23 20:40 by turtlingherd