User Tools

Site Tools


weapons:flurry_gun

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
weapons:flurry_gun [2020/06/20 20:00] andrewweapons:flurry_gun [2020/06/30 21:53] (current) andrew
Line 18: Line 18:
   * Any agent can use a [[:items:Stim III]] to attack again on the same turn, or a [[:items:Stim IV]] to attack any number of times in that turn.   * Any agent can use a [[:items:Stim III]] to attack again on the same turn, or a [[:items:Stim IV]] to attack any number of times in that turn.
  
-In the extreme case, you can kill //every// guard in the facility, as long as you have enough PWR and you don't mind the high [[:alarm level]] and exorbitant [[:cleanup cost]]. You can avoid raising the alarm level by disabling [[:heart monitors]] with [[:items:EMP Packs]] or [[:agents:Dr. Xu]]'s [[:augments:Subdermal Tools]] in advance. However, even if it takes you to [[:alarm level#alarm level 6]], if you kill all of the other guards, you will be left with just three [[:guards:Enforcers]] guarding the whole facility, plus any others spawned by [[:daemons:Validate]] or scripted events. It's still best not to kill the Enforcers themselves, because they respawn anyway.+In the extreme case, you can kill //every// guard in the facility, as long as you have enough PWR and you don't mind the high [[:alarm level]] and exorbitant [[:cleanup cost]]. You can avoid raising the alarm level by disabling [[:heart monitors]] with [[:items:EMP Packs]] or [[:agents:Dr. Xu]]'s [[:augments:Subdermal Tools]] in advance. However, even if it takes you to alarm level 6, if you kill all of the other guards, you will be left with just three [[:guards:Enforcers]] guarding the whole facility, plus any others spawned by [[:daemons:Validate]] or scripted events. It's still best not to kill the Enforcers themselves, because they respawn anyway.
  
 The Flurry Gun synergizes well with [[:agents:Draco]]'s [[:augments:Neural Pattern Grid]], of course. The Flurry Gun synergizes well with [[:agents:Draco]]'s [[:augments:Neural Pattern Grid]], of course.
  
weapons/flurry_gun.1592683208.txt.gz · Last modified: 2020/06/20 20:00 by andrew