User Tools

Site Tools


weapons:neural_dart

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
weapons:neural_dart [2020/06/20 19:57] andrewweapons:neural_dart [2020/06/20 20:06] (current) andrew
Line 4: Line 4:
 > //A small, propelled shot delivers a knockout toxin to an unarmored target over a long range. Quiet and effective, but it can be awkward when the target comes to their senses.// > //A small, propelled shot delivers a knockout toxin to an unarmored target over a long range. Quiet and effective, but it can be awkward when the target comes to their senses.//
  
-A **Neural DART** is a non-lethal [[:weapons:#ranged weapons|ranged weapon]], which deals 2\ [[:KO]] damage with no [[:armor]] piercing and no cooldown. A Neural DART uses ammo, with an ammo capacity of 2; it can be reloaded back to its full ammo capacity using a [[:items:Charge Pack]].+A **Neural DART** is a non-lethal [[:weapons:#ranged weapons|ranged weapon]], which deals 2\ [[:KO]] damage with no [[:armor]] piercing and no cooldown. A Neural DART uses ammo, with an ammo capacity of 2; it can be fully reloaded using a [[:items:Charge Pack]].
  
 Neural DARTs can be bought from some [[:mainframe devices:Nanofabricators]] for 450 [[:credits]]; additionally, [[:agents:Archive Banks]] and [[:agents:Derek]] each start with one. Neural DARTs can be bought from some [[:mainframe devices:Nanofabricators]] for 450 [[:credits]]; additionally, [[:agents:Archive Banks]] and [[:agents:Derek]] each start with one.
weapons/neural_dart.1592683064.txt.gz · Last modified: 2020/06/20 19:57 by andrew