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weapons:neural_disruptor [2020/06/08 15:26] andrewweapons:neural_disruptor [2021/04/15 10:45] (current) andrew
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-====== Neural Disruptor ======+====== Neural Disruptors ======
 [{{ neural_disruptor.png|Neural Disruptor icon}}] [{{ neural_disruptor.png|Neural Disruptor icon}}]
  
 > //Neural Disruptors replace a person's thoughts with sparkly lights for a limited time.// > //Neural Disruptors replace a person's thoughts with sparkly lights for a limited time.//
 +
 +**Neural Disruptors** are non-lethal [[:weapons:#melee weapons]]. Agents can use Neural Disruptors to [[:attack]] human [[:guards:]] and [[:KO|knock them out]]. There are four "[[:tiers]]" of Neural Disruptor that are generally available.
 +
 +^ ^  Damage  ^  Armor \\ piercing  ^  Cooldown  ^ Availability ^
 +| Neural Disruptor      2 KO  |  ---  |  3 turns  | Buy from a [[:mainframe devices:Nanofabricator]] for 500 [[:credits]]. \\ [[:stealing#Expert stealing|Expertly steal]] from most human guards. \\ Most [[:agents:]] start with one. |
 +| Neural Disruptor II  |  2 KO  |  1    |  3 turns  | Buy from a [[:mainframe devices:Nanofabricator]] for 700 [[:credits]]. \\ Buy from [[:buying from Monst3r|Monst3r]] for 560 [[:credits]] ([[:modes:Beginner]] mode). \\ Rare [[:stealing|steal]] from [[:corporations:Plastech]] [[:guards:Elite Security]]. |
 +| Neural Disruptor III |  3 KO  |  2    |  4 turns  | Buy from a [[:mainframe devices:Nanofabricator]] for 900 [[:credits]]. \\ Buy from [[:buying from Monst3r|Monst3r]] for 720 [[:credits]] ([[:modes:Beginner]] mode). \\ Loot from a [[:missions:Security Dispatch]]. \\ Rare [[:stealing|steal]] from [[:corporations:Plastech]] [[:guards:Elite Security]]. |
 +| Neural Disruptor IV [icon:CP]  |  4 KO  |  3    |  1 [[:tiers#Tier IV items|charge]] \\ per mission, \\ 4 turns  | Buy from a [[:mainframe devices:Nanofabricator]] for 1100 [[:credits]]. \\ Loot from a [[:missions:Security Dispatch]]. |
 +| Salvaged Disruptor    2 KO  |  ---  |  5 turns  | Unique to [[:agents:Shalem 11]]. |
 +
 +[icon:CP] Found in the [[:Contingency Plan]] DLC.
  
 ===== Salvaged Disruptor ===== ===== Salvaged Disruptor =====
  
 > //Shalem's personal Neural Disruptor isn't even particularly nice, but he keeps it around for sentimental reasons.// > //Shalem's personal Neural Disruptor isn't even particularly nice, but he keeps it around for sentimental reasons.//
 +
 +The **Salvaged Disruptor** is a unique melee weapon belonging to [[:agents:Shalem 11]]. It is strictly worse than a regular Neural Disruptor, due to its longer cooldown of 5 turns. The Salvaged Disruptor has a resale value of 150 [[:credits]].
 +
 +===== Strategy =====
  
 {{tag>incomplete}} {{tag>incomplete}}
weapons/neural_disruptor.1591630017.txt.gz · Last modified: 2020/06/08 15:26 by andrew