weapons:thermal_disruptor
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weapons:thermal_disruptor [2020/06/08 15:24] – andrew | weapons:thermal_disruptor [2021/04/15 10:50] (current) – andrew |
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====== Thermal Disruptor ====== | ====== Thermal Disruptors ====== |
[{{ thermal_disruptor.png|Thermal Disruptor icon}}] | [{{ thermal_disruptor.png|Thermal Disruptor icon}}] |
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> //PWR is surged into the target's armor in the form of heat, temporarily weakening it enough for the disruptor to do it's work.// | > //PWR is surged into the target's armor in the form of heat, temporarily weakening it enough for the disruptor to do it's work.// |
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This article is a stub. | **Thermal Disruptors** are non-lethal [[:weapons:#melee weapons]] able to pierce high [[:armor]] levels. In addition to having cooldowns, Thermal Disruptors cost [[:PWR]] proportional to the target's armor level; there is no PWR cost for attacking guards without armor. There are four "[[:tiers]]" of Neural Disruptor that are generally available. |
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| Thermal Disruptors are found in the [[:Contingency Plan]] DLC. |
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| ^ ^ Damage ^ Armor \\ piercing ^ PWR cost \\ per armor ^ Cooldown ^ Availability ^ |
| | Thermal Disruptor I [icon:CP] | 1 KO | 2 | 2 | 3 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 500 [[:credits]]. | |
| | Thermal Disruptor II [icon:CP] | 2 KO | 2 | 2 | 3 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 700 [[:credits]]. | |
| | Thermal Disruptor III [icon:CP] | 3 KO | 3 | 2 | 4 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 900 [[:credits]]. \\ Loot from a [[:missions:Security Dispatch]]. | |
| | Thermal Disruptor IV [icon:CP] | 4 KO | 4 | 1 | 1\ [[:tiers#Tier IV items|charge]] \\ per\ mission, \\ 4 turns | Buy from a [[:mainframe devices:Nanofabricator]] for 1100 [[:credits]]. \\ Loot from a [[:missions:Security Dispatch]]. | |
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| [icon:CP] Found in the [[:Contingency Plan]] DLC. |
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{{tag>incomplete}} | {{tag>incomplete}} |
weapons/thermal_disruptor.1591629848.txt.gz · Last modified: 2020/06/08 15:24 by andrew