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armor [2020/08/30 12:26] – [Armor] andrewarmor [2020/08/31 13:27] (current) – Add armor piercing to armor page turtlingherd
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 Each type of guard has a base armor level, which can be raised by the daemon [[:daemons:Chiton]], and reduced by the program [[:programs:Aces]]. [[:guards:Barrier Guards]] and [[:guards:OMNI Protectors]] have a variable base armor level, depending on their number of [[:firewalls]]. Each type of guard has a base armor level, which can be raised by the daemon [[:daemons:Chiton]], and reduced by the program [[:programs:Aces]]. [[:guards:Barrier Guards]] and [[:guards:OMNI Protectors]] have a variable base armor level, depending on their number of [[:firewalls]].
  
-===== Armor piercing =====+===== Armor Piercing ===== 
 + 
 +Some attacks have **armor piercing**, which allows them to be used on targets with the same or less [[:armor]] than the armor piercing of the attack. 
 + 
 +An attack's armor piercing is determined by adding the following values: 
 + 
 +  * The armor piercing of the [[:weapon]] used for the attack 
 +  * Armor piercing provided by [[:augments]] such as [[:augments:Penetration Scanner]], [[:augments:Piercing Scanner]], [[:augments:Enhanced Optics]], [[:augments:Kinetic Capacitor]], or [[:augments:Modular Cybernetic Frame X2]] 
 +  * Armor piercing provided by the use of a [[:items:Ventricular Lance]] this turn 
 + 
 +There is no benefit for having more armor piercing than the target has armor; an attack either can or cannot hit  a target.
  
 {{tag>incomplete}} {{tag>incomplete}}
  
armor.1598790401.txt.gz · Last modified: 2020/08/30 12:26 by andrew