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Invisible, Inc.: Sabotage is a multiplayer community event inspired by social deduction games like The Resistance and reality TV games like The Mole, coinciding with the 10th anniversary of Invisible, Inc.'s release. Like Backseat Gaming Protocols and Backstab Gaming Protocols, each player controls one agent — but this time, some players are secret saboteurs, trying to derail missions and perhaps get other agents killed.
Rules for players can be found here.