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cover [2020/06/22 00:26] – [Soft cover] andrewcover [2020/06/22 02:52] (current) – [Soft cover] andrew
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 When an agent is taking soft cover, they are usually (but not always) shown either as crouching, or with their back against the cover object, instead of standing upright. This is purely a graphical detail; in particular, when an agent is in cover from multiple directions, the direction they are facing or the way they are crouched does not matter. When an agent is taking soft cover, they are usually (but not always) shown either as crouching, or with their back against the cover object, instead of standing upright. This is purely a graphical detail; in particular, when an agent is in cover from multiple directions, the direction they are facing or the way they are crouched does not matter.
  
-Most things which provide [[#tall cover]] or [[#hard cover]] also provide soft cover, including walls and closed doors. There are a few decor objects such as the [[:memes:the_lamp|K&O office lamp]] which do not provide soft cover, despite their appearances. To see whether a particular object provides soft cover, hover the cursor over an adjacent tile; a faint "eye" icon indicates that the tile is in soft cover from that direction.+Most [[#tall cover]] objects also provide soft cover. There are a few decor objects such as the [[:memes:the_lamp|K&O office lamp]] which do not provide soft cover, despite their appearances. To see whether a particular object provides soft cover, hover the cursor over an adjacent tile; a faint "eye" icon indicates that the tile is in soft cover from that direction.
  
 Doors, guards, traitorous [[:drones]] and [[:mainframe_devices:Turrets]], and [[:agents:Archive Prism]] while disguised, are never in soft cover. As such, guards will [[:guard behaviour#interest point|notice]] when a door on a "hidden" tile is opened or closed, and they will see when a guard on a "hidden" tile is [[:attack|attacked]]. Doors, guards, traitorous [[:drones]] and [[:mainframe_devices:Turrets]], and [[:agents:Archive Prism]] while disguised, are never in soft cover. As such, guards will [[:guard behaviour#interest point|notice]] when a door on a "hidden" tile is opened or closed, and they will see when a guard on a "hidden" tile is [[:attack|attacked]].
cover.1592785600.txt.gz · Last modified: 2020/06/22 00:26 by andrew