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daemons:castle [2020/06/12 20:20] – andrew | daemons:castle [2022/09/22 16:51] (current) – andrew |
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[{{ castle.png|Castle icon}}] | [{{ castle.png|Castle icon}}] |
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**Castle** is a [[:daemons:|daemon]] which, when triggered, raises the [[:firewalls]] on a random unhacked [[:mainframe devices:|mainframe device]] by 3. The device may be one which is [[:rebooting]], or an [[:mainframe devices:Security Camera#inactive cameras|inactive Security Camera]]. | **Castle** is a [[:daemon]] which, when triggered, raises the [[:firewalls]] on a random unhacked [[:mainframe device]] by 3. The device may be one which is [[:rebooting]], or an [[:mainframe devices:Security Camera#inactive cameras|inactive Security Camera]]. |
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Castle is found in the [[:Contingency Plan]] DLC. | Castle is found in the [[:Contingency Plan]] DLC. |
[{{ castle_2.0.png|Castle 2.0 icon}}] | [{{ castle_2.0.png|Castle 2.0 icon}}] |
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**Castle 2.0** is an [[:daemons:#archdaemons|archdaemon]] which can occur from [[:mission difficulty#mission difficulty 5]] and onwards in [[:modes:Endless]] modes. It raises the [[:firewalls]] on 10 random devices by 3 each, at the start of the mission. | **Castle 2.0** is an [[archdaemon]] which can occur from [[:mission difficulty#mission difficulty 5]] and onwards in [[:modes:Endless]] modes. It raises the [[:firewalls]] on 10 random devices by 3 each, at the start of the mission. It is possible for the same device's firewalls to be raised more than once. |
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Castle 2.0 is found in the [[:Contingency Plan]] DLC. | Castle 2.0 is found in the [[:Contingency Plan]] DLC. |