User Tools

Site Tools


doors

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
doors [2020/07/12 23:17] turtlingherddoors [2023/02/27 21:24] (current) – [Lvl1 Security Doors] ,,Banks can unlock the doors when she is either orthogonally or diagonally adjacent to them. The Lock Decoder can be placed only by an agent who is standing orthogonally adjacent to the doors.'' miteusz
Line 17: Line 17:
  
 **Lvl1 Security Doors** are doors that cannot be opened until they are unlocked by a [[items:Lvl1 Security Passcard]], [[:agents:Banks]]'s [[:augments:Crypto Computer]], or a [[:items:Lock Decoder]] after 2 turns. [[:Guards]] cannot unlock these doors, nor will they try to path through them until they are unlocked. **Lvl1 Security Doors** are doors that cannot be opened until they are unlocked by a [[items:Lvl1 Security Passcard]], [[:agents:Banks]]'s [[:augments:Crypto Computer]], or a [[:items:Lock Decoder]] after 2 turns. [[:Guards]] cannot unlock these doors, nor will they try to path through them until they are unlocked.
 +Banks can unlock the doors when she is either orthogonally or diagonally adjacent to them. The Lock Decoder can be placed only by an agent who is standing orthogonally adjacent to the doors.
  
 Note that with the exception of the Lvl1 Security Door that guards the [[:missions:Security Dispatch#Secure Locker]] in [[:missions:Security Dispatch]] missions, there is always an alternate route to the other side of a Lvl1 Security Door. Note that with the exception of the Lvl1 Security Door that guards the [[:missions:Security Dispatch#Secure Locker]] in [[:missions:Security Dispatch]] missions, there is always an alternate route to the other side of a Lvl1 Security Door.
Line 27: Line 28:
 ===== Exit Door ===== ===== Exit Door =====
  
-**Exit Doors** are doors that cannot be opened until they are unlocked by a [[:items:Exit Access Card]] or [[:items:Vault Access Card]]. They will only appear on [[:modes:Endless]] mode on Day 6 and onwardThey need to be unlocked to access the [[:facility#exit room]]. +**Exit Doors** cannot be opened until they are unlocked by a [[:items:Exit Access Card]]. They appear in [[:modes:Endless]] modes from day 5 onwards, in all facilitiesUnlocking the Exit Door is required to reach the [[:facility#exit room]] and complete the mission.
  
 ===== Guard Entrance Doors ===== ===== Guard Entrance Doors =====
doors.1594595865.txt.gz · Last modified: 2020/07/12 23:17 by turtlingherd