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guard_behaviour [2023/02/17 14:14] – "A guard typically tries to take a shortest possible path to his destination" miteusz | guard_behaviour [2023/02/17 14:41] (current) – "their interest points" miteusz |
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* Human guards investigate their interest points by [[:peeking#Peeking by guards|peeking]], first to the right, then to the left in the direction them end their movement; while peeking, they have a wider effective [[:vision]] arc, and may [[#interest_point|notice]] an agent even behind [[:cover#soft cover]]. If a guard reaches his interest point orthogonally, he will peek from both his interest point and a tile in the front of him. If a guard reach his interest point in the front of a door, he will open this door before peeking. | * Human guards investigate their interest points by [[:peeking#Peeking by guards|peeking]], first to the right, then to the left in the direction them end their movement; while peeking, they have a wider effective [[:vision]] arc, and may [[#interest_point|notice]] an agent even behind [[:cover#soft cover]]. If a guard reaches his interest point orthogonally, he will peek from both his interest point and a tile in the front of him. If a guard reach his interest point in the front of a door, he will open this door before peeking. |
* All [[:drones]] except [[:guards:Pulse Drones]] investigate using their [[:Local Scanner]], which detects [[:agents]] within a radius of 4 tiles, even behind [[:cover#soft cover]]. [[:guards:Pulse Drones]] only scan at the start of their movement. | * All [[:drones]] except [[:guards:Pulse Drones]] investigate their interest points using their [[:Local Scanner]], which detects [[:agents]] within a radius of 4 tiles, even behind [[:cover#soft cover]]. [[:guards:Pulse Drones]] only scan at the start of their movement. |
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The guards will prefer to reach their interest points orthogonally instead of diagonally. | The guards will prefer to reach their interest points orthogonally instead of diagonally. |