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guards:captain [2020-06-14 01:12] andrewguards:captain [2020-06-24 21:57] (current) andrew
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 ====== Captain ====== ====== Captain ======
 +[{{ :guards:portrait:captain.png?168|Captain portrait}}]
  
 **Captains** are [[:guards:#armed guards]] who occur in the [[:facility#objective rooms]] in some types of mission: **Captains** are [[:guards:#armed guards]] who occur in the [[:facility#objective rooms]] in some types of mission:
  
   * All [[:missions:Detention Centers]] have a Captain, who is always initially [[:guard behaviour#stationary]] in the Detention Block. Due to a bug in the game, if he [[:guard behaviour#investigating|investigates]] a distraction and returns to his assigned tile, he will remain facing in the direction he walked to return there.   * All [[:missions:Detention Centers]] have a Captain, who is always initially [[:guard behaviour#stationary]] in the Detention Block. Due to a bug in the game, if he [[:guard behaviour#investigating|investigates]] a distraction and returns to his assigned tile, he will remain facing in the direction he walked to return there.
-  * A Captain occurs randomly in 25% of [[:missions:Security Dispatch]] missions, whenever there is a [[:missions:Security Dispatch#Courier]] rescue side-mission. If present, he initially [[:guard behaviour#patrols]] in and out of the interrogation room. +  * A Captain occurs randomly in 25% of [[:missions:Security Dispatch]] missions, whenever there is a [[:Courier]] rescue side-mission. If present, he initially [[:guard behaviour#patrols]] in and out of the interrogation room. 
-  * A Captain occurs in one of the four possible [[:missions:Vault]] room [[:prefab rooms|prefabs]]. If present, he initially [[:guard behaviour#patrolling|patrols]] between two fixed patrol points.+  * A Captain occurs in one of the three possible [[:prefab]] [[:missions:Vault]] rooms. If present, he initially [[:guard behaviour#patrolling|patrols]] between two fixed patrol points.
  
 Captains do not occur in other mission types. When a Captain does occur, he is in addition to the number of guards normally present. Captains do not occur in other mission types. When a Captain does occur, he is in addition to the number of guards normally present.
  
 +<WRAP infocard>
 ^  Movement | 8 [[:AP]] | ^  Movement | 8 [[:AP]] |
 +^  Weapon | [[:Lethal damage]] |
 ^  [[:Armor]] | --- | ^  [[:Armor]] | --- |
 ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | ^  [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral |
-^  Traits | [[:Heart monitor]] | +^  Other traits | [[:Heart Monitor]] | 
-^  [[:stealing|Carries]] | 80 [[:credits]] |+^  Loot when [[:stealing]] | 80 [[:credits]] | 
 +^  Loot when [[:stealing#expert stealing]] | --- | 
 +</WRAP> 
guards/captain.1592097127.txt.gz · Last modified: by andrew