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guards:captain [2020-06-14 01:39] – andrew | guards:captain [2020-06-24 21:57] (current) – andrew |
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====== Captain ====== | ====== Captain ====== |
| [{{ :guards:portrait:captain.png?168|Captain portrait}}] |
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**Captains** are [[:guards:#armed guards]] who occur in the [[:facility#objective rooms]] in some types of mission: | **Captains** are [[:guards:#armed guards]] who occur in the [[:facility#objective rooms]] in some types of mission: |
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* All [[:missions:Detention Centers]] have a Captain, who is always initially [[:guard behaviour#stationary]] in the Detention Block. Due to a bug in the game, if he [[:guard behaviour#investigating|investigates]] a distraction and returns to his assigned tile, he will remain facing in the direction he walked to return there. | * All [[:missions:Detention Centers]] have a Captain, who is always initially [[:guard behaviour#stationary]] in the Detention Block. Due to a bug in the game, if he [[:guard behaviour#investigating|investigates]] a distraction and returns to his assigned tile, he will remain facing in the direction he walked to return there. |
* A Captain occurs randomly in 25% of [[:missions:Security Dispatch]] missions, whenever there is a [[:missions:Security Dispatch#Courier]] rescue side-mission. If present, he initially [[:guard behaviour#patrols]] in and out of the interrogation room. | * A Captain occurs randomly in 25% of [[:missions:Security Dispatch]] missions, whenever there is a [[:Courier]] rescue side-mission. If present, he initially [[:guard behaviour#patrols]] in and out of the interrogation room. |
* A Captain occurs in one of the three possible [[:missions:Vault]] room [[:prefab rooms|prefabs]]. If present, he initially [[:guard behaviour#patrolling|patrols]] between two fixed patrol points. | * A Captain occurs in one of the three possible [[:prefab]] [[:missions:Vault]] rooms. If present, he initially [[:guard behaviour#patrolling|patrols]] between two fixed patrol points. |
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Captains do not occur in other mission types. When a Captain does occur, he is in addition to the number of guards normally present. | Captains do not occur in other mission types. When a Captain does occur, he is in addition to the number of guards normally present. |
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| <WRAP infocard> |
^ Movement | 8 [[:AP]] | | ^ Movement | 8 [[:AP]] | |
| ^ Weapon | [[:Lethal damage]] | |
^ [[:Armor]] | --- | | ^ [[:Armor]] | --- | |
^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | | ^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | |
^ Other traits | [[:Heart monitor]] | | ^ Other traits | [[:Heart Monitor]] | |
^ Loot when [[:stealing]] | 80 [[:credits]] | | ^ Loot when [[:stealing]] | 80 [[:credits]] | |
^ Loot when [[:stealing#expert stealing]] | --- | | ^ Loot when [[:stealing#expert stealing]] | --- | |
| </WRAP> |
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