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| guards:pulse_drone [2020-06-24 22:09] – andrew | guards:pulse_drone [2022-03-21 15:07] (current) – andrew |
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| Despite having no vision under enemy control, hacked Pulse Drones still provide full 360° vision to the agency. | Despite having no vision under enemy control, hacked Pulse Drones still provide full 360° vision to the agency. |
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| A Pulse Drone can still "see" an agent on exactly the same tile as itself, and becomes [[:guard behaviour#alerted]] if it does. Due to a bug in the game, a Pulse Drone also "sees" the two adjacent tiles in "front" of it when moving diagonally, or when "facing" diagonally after its movement. This bug is fixed in the [[:mods:Advanced Guard Protocol]] mod. | A Pulse Drone can still "see" an agent on exactly the same tile as itself, and becomes [[:guard behaviour#alerted]] if it does. Due to a bug in the game, a Pulse Drone also "sees" the two adjacent tiles in "front" of it when moving diagonally, or when "facing" diagonally after its movement. This bug is fixed in the [[:mods:Community Bug Fixes]] mod. |
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| > {{pulse_drone_sees_diagonally.mp4}} \\ Clip from [[twitch>qoalaty_engineering]] | > {{pulse_drone_sees_diagonally.mp4}} \\ Clip from [[twitch>qoalaty_engineering]] |