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guards:siren [2020/06/16 01:01] – [Siren] turtlingherd | guards:siren [2020/06/24 22:01] (current) – andrew | ||
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[{{ : | [{{ : | ||
- | Whenever this guard shouts as a result of seeing an [[::agent]], rescued | + | **Siren 1.0** guards are [[:guards:#armed guards]] who appear in [[:corporations: |
+ | |||
+ | Siren 1.0 guards are found in the [[: | ||
+ | |||
+ | <WRAP infocard> | ||
+ | ^ [[Class]] | Elite | | ||
+ | ^ Movement | 8 [[:AP]] | | ||
+ | ^ Weapon | [[:Lethal damage]] | | ||
+ | ^ [[:Armor]] | --- | | ||
+ | ^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | | ||
+ | ^ Other traits | [[:Heart Monitor]] \\ [[#Cyber Scream]] (+1 [[: | ||
+ | ^ Loot when [[: | ||
+ | ^ Loot when [[: | ||
+ | </ | ||
===== Siren 2.0 ===== | ===== Siren 2.0 ===== | ||
[{{ : | [{{ : | ||
- | Whenever this guard shouts as a result of seeing | + | **Siren 2.0** guards are an upgraded type of Siren guards. They are the same as Siren 1.0 guards, except they have [[:armor]] and a more powerful [[#Cyber Scream]] ability. |
+ | |||
+ | Siren 2.0 guards are found in the [[: | ||
+ | |||
+ | <WRAP infocard> | ||
+ | ^ [[Class]] | ||
+ | ^ Movement | 8 [[:AP]] | | ||
+ | ^ Weapon | [[:Lethal damage]] | | ||
+ | ^ [[:Armor]] | 1 | | ||
+ | ^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | | ||
+ | ^ Other traits | [[:Heart Monitor]] \\ [[#Cyber Scream]] (+2 [[:firewalls]] in a 7 tile radius) | | ||
+ | ^ Loot when [[: | ||
+ | ^ Loot when [[: | ||
+ | </ | ||
+ | |||
+ | ===== Cyber Scream ===== | ||
{{tag> | {{tag> | ||