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guards:support_guard [2020/06/12 21:19] – created andrew | guards:support_guard [2020/07/04 06:10] (current) – turtlingherd |
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====== Support Guard ====== | ====== Support Guard ====== |
| [{{ :guards:portrait:support_guard_ftm.png?168|FTM Support Guard portrait}}] |
| [{{ :guards:portrait:support_guard_ko.png?168|K&O Support Guard portrait}}] |
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This article is a stub. | **Support Guards** are [[:guards:#armed guards]] equipped with [[#Flash Grenades]]. They are found in [[:corporations:FTM]] and [[:corporations:K&O]] facilities at [[:mission difficulty#mission difficulty 2]] and higher. |
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| <WRAP infocard> |
| ^ [[Class]] | Elite | |
| ^ Movement | 8 [[:AP]] | |
| ^ Weapon | [[:Lethal damage]] | |
| ^ [[:Armor]] | --- | |
| ^ [[:Vision]] | 8 tiles, 45° arc \\ 10 tiles, 90° arc peripheral | |
| ^ Other traits | [[:Heart Monitor]] \\ [[#Flash Grenades]] | |
| ^ Loot when [[:stealing]] | 80 [[:credits]] \\ [[:items:Flash Grenade]] (33.3%) \\ [[:items:Charge Pack]] (3.3%) \\ [[:items:Med Gel]] (3.3%) | |
| ^ Loot when [[:stealing#expert stealing]] | [[:items:Flash Grenade]] (25%) \\ [[:items:Med Gel]] (7.5%) \\ [[:weapons:Neural Disruptor]] (2.5%) \\ [[:items:Stim I]] (2.5%) | |
| </WRAP> |
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| ===== Flash Grenades ===== |
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| > //Grenade out!// \\ ---[[:guards|A guard]] |
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| A guard with Flash Grenades, when investigating an [[:guard_behaviour#interest point]], will sometimes throw a Flash Grenade. They must have line of sight (ignoring [[:cover#soft cover]]) on their [[:guard_behaviour#interest point]], and they may throw the grenade close to, but not exactly on, that [[:guard_behaviour#interest point]]. |
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| Flash grenades are shown as a small item on the ground with a flashing red light, and an ambient beeping sound when the camera is near it (not a [[:noise]]). |
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| A Flash Grenade will explode at the beginning of the next [[:corporation]] turn, dealing 2 [[:KO]] damage to all [[:agents]], rescued [[:Couriers]], or [[:Prisoners]] that are within line of sight (ignoring [[:cover#soft cover]]) of the grenade and are a [[wp>Euclidean distance]] of less than 4 from the grenade. Flash Grenades thrown by [[:guards]] do not [[:KO]] other [[:guards]]. |
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| The grenade's blast zone is briefly shown with red tiles when it is thrown, but there is no way of viewing this range later. |
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| Though Support Guards may also have the item [[:items:Flash Grenade]] to steal, stealing this item does not affect the Support Guard's behaviour at all, and a Support Guard using its Flash Grenade ability will not deplete a [[:items:Flash Grenade]] from its inventory. |
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{{tag>incomplete}} | {{tag>incomplete}} |