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items:stim [2020/06/29 23:14] – [Stim III] andrew | items:stim [2021/04/14 07:30] (current) – andrew | ||
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[{{ stim.png|Stim icon}}] | [{{ stim.png|Stim icon}}] | ||
- | > //A cocktail of brain-and-muscle enhancing chemicals. It's best not to ask about the details.// | + | > **Stim I:** //A cocktail of brain-and-muscle enhancing chemicals. It's best not to ask about the details.// |
+ | > **Stim II:** //A strong cocktail of enhancement chemicals. May be slightly addictive.// | ||
+ | > **Stim III:** //A dangerously strong cocktail of performance enhancing chemicals. Have you ever looked at your hands? I mean, *really* looked?// | ||
+ | > **Stim IV:** //A highly dangerous cocktail of performance enhancing chemicals. Do not take internally.// | ||
**Stims** are [[:items:]] which give additional [[:AP]]; some Stims also allow an agent to make extra [[: | **Stims** are [[:items:]] which give additional [[:AP]]; some Stims also allow an agent to make extra [[: | ||
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† Found in the [[: | † Found in the [[: | ||
- | ===== Stim II ===== | + | Stim III only restores the agent' |
- | > //A strong cocktail of enhancement chemicals. May be slightly addictive.// | + | ===== Strategy ===== |
- | ===== Stim III ===== | + | As Stim I and Stim II have relatively long cooldowns, they are usually best saved for emergencies when you need the extra AP to move your agent to safety. On the other hand, Stim III has a cooldown of 4\ turns --- or 3\ turns with [[: |
- | > //A dangerously strong cocktail of performance enhancing chemicals. Have you ever looked at your hands? I mean, *really* looked?// | + | Using multiple Stims on the same agent can be an effective way to get a lot done in one turn, especially early [[: |
- | **Stim III** is a Stim item which gives +8\ [[:AP]] and also restores | + | Multiple Stims can also be used to move [[:agents: |
- | Stim III only restores the agent' | + | Stims can be used to wake up agents immediately when they are [[: |
- | ===== Stim IV ===== | + | The extra attacks from Stim III and Stim IV can be used to shoot multiple guards in one turn with a [[: |
- | > //A highly dangerous cocktail of performance enhancing chemicals. Do not take internally.// | ||
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- | {{tag> |