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modes:experienced [2020/06/10 20:03] andrewmodes:experienced [2020/06/18 15:34] (current) andrew
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 ====== Experienced ====== ====== Experienced ======
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-**Experienced** is the second standard [[:modes:|game difficulty setting]] for the campaign mode. 
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 > //**Things are starting to heat up.** Now that you have a better hang of the game, the corporations are tougher and we're pulling away the safety net. No more level retries: your every action counts.// > //**Things are starting to heat up.** Now that you have a better hang of the game, the corporations are tougher and we're pulling away the safety net. No more level retries: your every action counts.//
  
-Experienced mode has the following differences compared to [[Beginner]] mode:+**Experienced** is the second standard [[:modes:|game difficulty setting]] for the campaign mode. It has the following differences compared to [[Beginner]] mode:
  
   * By default, you have 3 [[:rewinds]] instead of 5, and [[:rewinds#level retries]] are disabled.   * By default, you have 3 [[:rewinds]] instead of 5, and [[:rewinds#level retries]] are disabled.
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   * There are more [[:guards:]] per mission.   * There are more [[:guards:]] per mission.
   * Guard [[:guard behaviour#patrolling|patrol paths]] are longer, more likely to go through [[:doors]], and guards sometimes patrol into the [[:facility#starting room]].   * Guard [[:guard behaviour#patrolling|patrol paths]] are longer, more likely to go through [[:doors]], and guards sometimes patrol into the [[:facility#starting room]].
-  * The enemy has an "increased final resistance" in the [[:missions:OMNI Mainframe]] mission.+  * The enemy has an "increased [[:missions:OMNI Mainframe#final resistance]]" in the [[:missions:OMNI Mainframe]] mission.
   * [[:Daemons:]] are installed on more [[:mainframe devices:]].   * [[:Daemons:]] are installed on more [[:mainframe devices:]].
  
modes/experienced.1591819413.txt.gz · Last modified: 2020/06/10 20:03 by andrew