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modes:expert_plus [2020/05/13 13:42] andrewmodes:expert_plus [2020/06/30 21:48] (current) andrew
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 ====== Expert Plus ====== ====== Expert Plus ======
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-**Expert Plus** (E+) is the highest standard [[:modes:|game difficulty setting]] for the campaign mode. 
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 > //**This mode is a bit ridiculous. Are you ready?** We hide the danger zones if you can't see the sources. In addition, the alarm increases when knocking out guards, and you start with less PWR.// > //**This mode is a bit ridiculous. Are you ready?** We hide the danger zones if you can't see the sources. In addition, the alarm increases when knocking out guards, and you start with less PWR.//
  
-Expert Plus has the following differences compared to [[Expert]] mode:+**Expert Plus** (E+) is the highest standard [[:modes:|game difficulty setting]] for the campaign mode. It has the following differences compared to [[Expert]] mode:
  
   * [[:vision#Vision cones]] of [[:guards:]] and [[:mainframe devices:Security Cameras]] are not shown unless you can see the guard or camera in question.   * [[:vision#Vision cones]] of [[:guards:]] and [[:mainframe devices:Security Cameras]] are not shown unless you can see the guard or camera in question.
   * You begin each mission with 5 [[:PWR]] instead of 10.   * You begin each mission with 5 [[:PWR]] instead of 10.
-  * There are more [[:guards:]] per [[:missions:|mission]]+  * There are more [[:guards:]] per mission. 
-  * A guard's [[:heart monitor]] raises the [[:alarm level]] by 1 step when the guard is [[:KO|knocked out]].+  * A guard's [[:Heart Monitor]] raises the [[:alarm tracker]] by 1 step when the guard is [[:KO|knocked out]].
   * You cannot make a [[:attack#melee attacks|melee attack]] against a guard who [[:vision#seen|sees]] you.   * You cannot make a [[:attack#melee attacks|melee attack]] against a guard who [[:vision#seen|sees]] you.
  
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modes/expert_plus.1589377335.txt.gz · Last modified: 2020/05/13 13:42 by andrew