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| stealing [2020-05-04 22:46] – created storm | stealing [2021-03-02 19:44] (current) – andrew | ||
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| - | ===== Stealing ===== | + | ====== Stealing ====== |
| + | [{{ stealing.png? | ||
| - | This article is a stub. | + | > //" |
| - | {{tag> | + | [[: |
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| + | The ability to steal, and the reward for stealing, depends on the agent' | ||
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| + | * At Anarchy 1, agents can steal from [[: | ||
| + | * At Anarchy 2, agents can also steal from active guards. | ||
| + | * At Anarchy 3, agents get 15% more credits when stealing. | ||
| + | * At Anarchy 4, agents get 20% more credits when stealing, for a cumulative 35% bonus. | ||
| + | * At Anarchy 5, agents [[#expert stealing|have an additional chance]] to steal an item, in addition to what they can steal otherwise. | ||
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| + | The bonus to credits and items only affects pickpocketing, | ||
| + | ===== Expert stealing ===== | ||
| + | A guard stolen from by an agent with Anarchy 5 will be marked as "This unit has been searched by an expert" | ||
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| + | ===== Strategy ===== | ||
| + | The additional items and credits available to an agent with higher Anarchy will always be present in the guard' | ||