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stealing [2020/05/04 22:46] – created storm | stealing [2021/03/02 19:44] (current) – andrew | ||
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- | ===== Stealing ===== | + | ====== Stealing ====== |
+ | [{{ stealing.png? | ||
- | This article is a stub. | + | > //" |
- | {{tag> | + | [[: |
+ | |||
+ | The ability to steal, and the reward for stealing, depends on the agent' | ||
+ | |||
+ | * At Anarchy 1, agents can steal from [[: | ||
+ | * At Anarchy 2, agents can also steal from active guards. | ||
+ | * At Anarchy 3, agents get 15% more credits when stealing. | ||
+ | * At Anarchy 4, agents get 20% more credits when stealing, for a cumulative 35% bonus. | ||
+ | * At Anarchy 5, agents [[#expert stealing|have an additional chance]] to steal an item, in addition to what they can steal otherwise. | ||
+ | |||
+ | The bonus to credits and items only affects pickpocketing, | ||
+ | ===== Expert stealing ===== | ||
+ | A guard stolen from by an agent with Anarchy 5 will be marked as "This unit has been searched by an expert" | ||
+ | |||
+ | ===== Strategy ===== | ||
+ | The additional items and credits available to an agent with higher Anarchy will always be present in the guard' |