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agents:shalem_11 [2020/07/24 10:30] andrewagents:shalem_11 [2022/08/03 18:56] (current) hekateras
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 ====== Shalem 11 ====== ====== Shalem 11 ======
-{{ :agents:profile:shalem_11.png?300}}+[{{ :agents:profile:shalem_11.png?340}}]
 > //Shalem is good at covering his tracks. I don't usually employ people I don't understand, but his skillset was too useful to pass up. He's obviously using us as a means to some personal end --- we'll see who shows their hand first.// \\ ---[[:agents:Central]] > //Shalem is good at covering his tracks. I don't usually employ people I don't understand, but his skillset was too useful to pass up. He's obviously using us as a means to some personal end --- we'll see who shows their hand first.// \\ ---[[:agents:Central]]
  
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 <WRAP infocard agent> <WRAP infocard agent>
-^  Inventory | [[:weapons:Desert Wind]] \\ [[:weapons:Salvaged Disruptor]] | {{:agents:portrait:shalem_11.png?168}} | +^  Inventory | [[:weapons:Desert Wind]] \\ [[:weapons:Salvaged Disruptor]] | {{:agents:portrait:shalem_11.png?168}} | {{ :agents:bodyanim:shalem1.png |}} | 
-^  Augment | [[:augments:Enhanced Optics]] | ::: | +^  Augment | [[:augments:Enhanced Optics]] | ::: |::: | 
-^  Skill | [[:skills#Strength]] 2 | ::: | +^  Skill | [[:skills#Strength]] 2 | ::: |::: | 
-^  Age | 40 | ::: | +^  Age | 40 | ::: |::: | 
-^  Tagname | Licensed Assassin | ::: | +^  Tagname | Licensed Assassin | ::: |::: | 
-^  Hometown | Beirut((According to the game's source code.)) | ::: | +^  Hometown | Beirut((According to the game's source code.)) | ::: |::: | 
-^  Years of service | 8((According to the game's source code.)) | ::: |+^  Years of \\ service | 8((According to the game's source code.)) | ::: |::: |
 </WRAP> </WRAP>
  
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 <WRAP infocard agent> <WRAP infocard agent>
-^  Inventory | [[:weapons:Neural Disruptor]] \\ [[:weapons:Hand Cannon]] | {{:agents:portrait:archive_shalem_11.png?168}} | +^  Inventory | [[:weapons:Neural Disruptor]] \\ [[:weapons:Hand Cannon]] \\ [[:items:Ventricular Lance]] | {{:agents:portrait:archive_shalem_11.png?168}} |{{ :agents:bodyanim:shalem2.png |}} | 
-^  Augment | --- | ::: | +^  Augment | --- | ::: | ::: | 
-^  Skill | [[:skills#Strength]] 2 | ::: | +^  Skill | [[:skills#Strength]] 2 | ::: | ::: | 
-^  Age | 25 | ::: | +^  Age | 25 | ::: | ::: | 
-^  Tagname | Combat Medic | ::: |+^  Tagname | Combat Medic | ::: | ::: |
 </WRAP> </WRAP>
  
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   * "Do me a favour aim for the heart. I want to leave a good looking corpse."   * "Do me a favour aim for the heart. I want to leave a good looking corpse."
  
-More of Shalem 11'dialogue can be found on the [[:lore:banters|agent banters]] page.+++++Banters: |   
 + 
 +> **Shalem 11:** You take point. 
 +> **Decker:** Why do *I* always have to take point? 
 +> **Shalem 11:** Because I don't want to get shot. 
 + 
 +> **Decker:** You're a pretty good shot with that thing, huh? 
 +> **Shalem 11:** Of course. 
 +> **Decker:** Good. That's good. 
 +> **Shalem 11:** Yes, it is. 
 + 
 +> **Decker:** Nice suit. Where did you get it? 
 +> **Shalem 11:** I'm sure you wouldn't know the place. 
 +> **Decker:** You think you're so much better than me. 
 +> **Shalem 11:** No. I know that. There's a difference. 
 + 
 +> **Shalem 11:** Let's try to keep this run professional. 
 +> **Decker:** What are you implying? 
 +> **Shalem 11:** I'm not implying anything. I'm telling you to stay on the up-and-up. 
 +> **Decker:** Get bent. 
 + 
 +> **Shalem 11:** Do you know how to handle yourself out here? 
 +> **Dr. Xu:** I've reviewed the telemetry from countless infiltrations. I think I have a pretty good idea. 
 +> **Shalem 11:** So... no. 
 + 
 +> **Dr. Xu:** Why are you hanging on to that ancient neural disruptor? 
 +> **Shalem 11:** It's personal. 
 +> **Dr. Xu:** But even the most basic contemporary model surpasses it in every regard. Why limit yourself? 
 +> **Shalem 11:** Stop asking questions or I'll show you what it can do. 
 + 
 +> **Shalem 11:** Eyes up. Try not to get distracted. 
 +> **Dr. Xu:** I don't get distracted. I notice things that others don't. 
 +> **Shalem 11:** OK. Don't get yourself killed 'noticing' things that don't matter. 
 +> **Dr. Xu:** Hey is that an XB-37a console? I haven't seen one of those in the field yet! 
 +> **Shalem 11:** <sigh> 
 + 
 +> **Shalem 11:** Quick, what's the muzzle velocity of a 7.62 round fired from a M110 rifle? 
 +> **Dr. Xu:** Depends. At sea level, with standard conditions, I'd say... approximately 780 m/s. 
 +> **Shalem 11:** Hmmm. You're not completely useless after all. 
 + 
 +> **Shalem 11:** You can see things at a distance, right? 
 +> **Internationale:** Certain patterns of electronic interference, yes. 
 +> **Shalem 11:** Hmmm. It would be better if you could see targets. More useful. 
 + 
 +> **Internationale:** Violence isn't always the answer. 
 +> **Shalem 11:** No, not always. But most of the time it works well enough. 
 + 
 +> **Internationale:** You made a lot of money working as an assassin, didn't you? 
 +> **Shalem 11:** Yeah, I did alright. I was the best, and my fees reflected that. 
 +> **Internationale:** Did it help you sleep at night? 
 +> **Shalem 11:** With that much money you don't need to sleep at night. 
 + 
 +> **Shalem 11:** You wear your politics on your sleeve. That puts you at a tactical disadvantage. 
 +> **Internationale:** It'worth it. Global revolution is the most important issue facing the world today. 
 +> **Shalem 11:** Uh. Right. Just don't let it get in the way of the mission. 
 + 
 +> **Shalem 11:** You’re pretty handy with that thing. Where did you learn? 
 +> **Nika:** I taught myself. 
 +> **Shalem 11:** Really? Wasn’t that dangerous? 
 +> **Nika:** Trial and error is the most efficient teacher. 
 + 
 +> **Shalem 11:** You’re good, but you get too close. Someone’s going to get a lucky hit in one day. 
 +> **Nika:** There is no such thing as luck. Only mistakes. 
 +> **Shalem 11:** And you never make mistakes? 
 +> **Nika:** Very rarely. 
 + 
 +> **Nika:** I enjoy working with you. It is good that you were never paid to eliminate someone under my protection. 
 +> **Shalem 11:** What happens when an unstoppable force meets an immovable object, right? 
 +> **Nika:** You would have been stopped. It would have been messy and sad. 
 +> **Shalem 11:** If you say so. 
 + 
 +> **Nika:** How many people have you killed? 
 +> **Shalem 11:** I lost track. 
 +> **Nika:** I have killed 83. It sometimes... troubles me. Does it trouble you? 
 +> **Shalem 11:** No. Not since I lost track. 
 + 
 +> **Shalem 11:** You would get more respect if you cleaned up a bit. A fine suit goes a long way. 
 +> **Sharp:** Why would I care for such trivialities? My clothing is perfectly adequate. 
 +> **Shalem 11:** You dress like Decker. 
 +> **Sharp:** Perhaps you have a point. 
 + 
 +> **Shalem 11:** Watch how a professional gets things done. 
 +> **Sharp:** I too sold my martial skills for cash. We are fellow guns for hire. We are the same thing. 
 +> **Shalem 11:** A vat of nutri-paste and a fine stake are both food, but they’re not the same thing. 
 +> **Sharp:** I dislike food metaphors. 
 + 
 +> **Sharp:** You could improve your kill ratio with a couple of augmentations. An external tracking eye, for example, to better analyze ballistics. 
 +> **Shalem 11:** No thank you, I have to see myself every morning when I shave. 
 +> **Sharp:** You can get synthetic skin like mine, and never have to shave again! 
 +> **Shalem 11:** Ooh. You have a technical solution for everything, don’t you. 
 + 
 +> **Sharp:** Today is a good day. Let’s kill some people! 
 +> **Shalem 11:** If you say so. 
 +> **Sharp:** You don’t feel a little rush when you take a human life? It’s like popping bubble wrap to me! 
 +> **Shalem 11:** This is just a job. I haven’t felt anything since 2057. 
 + 
 +++++ 
 + 
 +These can also be found on the [[:lore:banters|agent banters]] page.
  
  
agents/shalem_11.1595586642.txt.gz · Last modified: 2020/07/24 10:30 by andrew