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dragging [2020/07/02 02:43] – turtlingherd | dragging [2023/02/17 14:39] (current) – "An agent can pick up items from the ground (for example, Hologram Projector) while dragging." miteusz |
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====== Dragging ====== | ====== Dragging ====== |
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[[:Agents:]] can **drag** the bodies of [[:KO|knocked-out]] or [[:lethal damage|lethally-wounded]] human [[:guards:]] or other agents, carrying the body with them as they move. An agent can carry at most one body, and there is a movement penalty while dragging a body, so the agent cannot move as far with their [[:AP]]. [[:guards#Drones]] cannot be dragged at all. | [[:Agents:]] can **drag** the bodies of [[:KO|knocked-out]] or [[:lethal damage|lethally-wounded]] human [[:guards:]] or other agents, carrying the body with them as they move. An agent can carry at most one body, and there is a movement penalty while dragging a body, so the agent cannot move as far with their [[:AP]]. When dragging a body, the AP of the [[:agent]] is shown as the distance they can travel while dragging that body. [[:guards#Drones]] cannot be dragged at all. |
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To start dragging a body, the agent must stand on the same tile. To stop dragging, the agent must be on a tile where there is not already another body. | To start dragging a body, the agent must stand on the same tile. To stop dragging, the agent must be on a tile where there is not already another body. |
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| An [[:agent]] cannot open or close [[:doors]] or perform most other actions while dragging. An agent can pick up items from the ground (for example, Hologram Projector) while dragging. |
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Dragged bodies are always [[:pinning|pinned]] and so their [[:KO]] timer will never decrease while being dragged. | Dragged bodies are always [[:pinning|pinned]] and so their [[:KO]] timer will never decrease while being dragged. |
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The movement penalty is determined by the [[:agent]]'s drag speed. This value is 0 for agents with a [[:skill#Strength]] skill of 1, and goes up by 1 at [[:skill#Strength]] levels 2 and 4. The [[:augments:Skeletal Suspension]] augment provides an additional point of drag speed if installed. | ===== Drag speed ===== |
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| The movement penalty suffered when dragging determined by the dragging [[:agent]]'s drag speed. [[:Agents]] have a drag speed of 0 with a [[:skill#Strength]] skill of 1, and gain one point of drag speed at [[:skill#Strength]] levels 2 and 4. The [[:augments:Skeletal Suspension]] augment provides an additional point of drag speed if installed. |
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[[:Agents]] get a +2 bonus to drag speed when dragging other [[:agents]]. | [[:Agents]] get a +2 bonus to drag speed when dragging other [[:agents]]. |
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^ Drag Speed ^ AP cost per tile dragged ^ | ^ Drag Speed ^ AP cost to move 1 orthogonal tile ^ |
| 0 | 3 | | | 0 | 3 | |
| 1 | 2.5 | | | 1 | 2.5 | |