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modes:expert_plus [2020/05/11 21:48] – andrew | modes:expert_plus [2020/06/30 21:48] (current) – andrew |
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====== Expert Plus ====== | ====== Expert Plus ====== |
| > //**This mode is a bit ridiculous. Are you ready?** We hide the danger zones if you can't see the sources. In addition, the alarm increases when knocking out guards, and you start with less PWR.// |
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**Expert Plus** (E+) is the hardest standard [[:modes:|game difficulty setting]] for the campaign mode. It has the following differences compared to [[Expert]] mode: | **Expert Plus** (E+) is the highest standard [[:modes:|game difficulty setting]] for the campaign mode. It has the following differences compared to [[Expert]] mode: |
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* Hidden danger zones --- you cannot see [[:vision#vision cones]] of [[:guards:]] and [[:mainframe devices:Security Cameras]] unless you can see the guard or camera in question. | * [[:vision#Vision cones]] of [[:guards:]] and [[:mainframe devices:Security Cameras]] are not shown unless you can see the guard or camera in question. |
* You begin each mission with 5 [[:PWR]] instead of 10. | * You begin each mission with 5 [[:PWR]] instead of 10. |
* There are more [[:guards:]] per [[:missions:|mission]]. | * There are more [[:guards:]] per mission. |
* A guard's [[:heart monitor]] raises the [[:alarm level]] by 1 step when the guard is [[:KO|knocked out]]. | * A guard's [[:Heart Monitor]] raises the [[:alarm tracker]] by 1 step when the guard is [[:KO|knocked out]]. |
* You cannot make a [[:attack#melee attacks|melee attack]] against a guard who [[:vision#seen|sees]] you. | * You cannot make a [[:attack#melee attacks|melee attack]] against a guard who [[:vision#seen|sees]] you. |
* [[:Daemons:]] are installed on more [[:mainframe devices:]]. | |
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{{tag>incomplete}} | {{tag>incomplete}} |